Ridge Racer Unbounded – Debut Trailer and Hands-On Information

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Developed by Bugbear Entertainment and published by Namco Bandai, Ridge Racer is getting a new game in the long running racing series. This game is not a new direction for the series overall, but rather, a spinoff into a new direction. The traditional, numbered series will remain unchanged. If you are unfamiliar with Bugbear, I don’t blame you. They are a Finland based development company responsible for lots of different racing games, including the FlatOut series. According to Matt Helgeson from Game Informer, his demo even hinted at the possibility of there being user created content in the form of entire cities. Here is the lowdown from GI, with more information:

Unbounded is placing an emphasis on gritty, destructive racing. The game takes place in fictional Shadow Bay, which Bugbear has designed as a “mash-up” of New York and Chicago. The city is strewn with destructive opportunities denoted by triangular “danger” signs. When you see one, drive towards it and hit the “destruction button” at the right moment, and you’ll go blasting through the wall. We saw this features used a number of ways, propelling a car up and through the second floor of a bank or taking out a series of concrete pillars to bring down a bridge (which is also convenient for taking out an opponent who’s on your tail). You can also use the destruction button to take out opponents in open traffic — press it and you’ll receive a quick nitro “punch” forward that’s great for making an enemy driver crash and burn.

The trailer is also provided below. It will be coming to PS3, 360 and PC in the first quarter of 2012.  So, what do you think of this new grittier take on the series? Will it pay off, or will Bugbear be left behind in the dust? Let us know in the comment below!

Sources: Game Informer

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David Jagneaux Senior Editor
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