Terraria, originally a PC game released in 2011 by independent game studio Re-Logic, is now available on the iOS app-store. Terraria costs $4.99, though I wouldn’t be surprised if their was a discount in the near future.
Codeglue handled porting duties, which means it had to figure out how to make a PC game work on touchscreen. Codeglue promises a redesigned tutorial for the crafting system, and it will feature other iOS standards such as Game Center and Facebook support.
I’ve seen a lot of ports on the iOS app-store, and my number one concern is the controls. Codeglue’s producer, David Welch, told Polygon that they designed the controls to “make it feel native and good.” That’s all well and good, but I guess we’ll see if they’ll live up to their goal in the user reviews section. If they do, then I’d imagine many iOS gamers will be cursing as they run out of battery while playing Terraria in public.
Terraria is also available on Xbox 360 and PlayStation 3. Along with the iOS port, Terraria will be coming to PlayStation Vita some time this summer. Which version will you be picking up?