Much of the news in the gaming world lately has been focused on remakes and remasterings of older titles. Games like God of War, Devil May Cry, and many others seem to be getting the HD facelift for the current generation of consoles. This is no new thing however; as many other HD rereleases have come out in the last couple of years, including Nintendo’s The Legend of Zelda: The Wind Waker HD. A curious thought however is why we have yet to see this kind of thing with Nintendo’s flagship mascot, Mario. And while earlier Mario titles have been rereleased on various Nintendo platforms in the past, one man has created the beginnings of an HD Mario game you probably didn’t even know you wanted.
Erik Roystan Ross, a former software development engineer from Canadian Microsoft-owned studio Big Park, created a Super Mario 64 HD. Yes… you read that right, but it’s not entirely what you may be thinking. Using a 3D program called Unity, and as a demo for his Super Character Controller program he developed, Ross recreated the first level of Super Mario 64. The main difference here is that the level looks and runs as if it were newly developed for Nintendo’s Wii U. The purpose of the level is to showcase Ross’ program and how it allows users to utilize common character controller functions in Unity; such as collision detection and pushback, slope limiting and collider ignoring. It works with most controllers, including the Xbox One/360 controllers and the Dualshock 3 and 4.
Now while this is by no means an official use of Nintendo’s mascot, it however does bring to light one significant question. Why won’t Nintendo give us a Mario HD release in the same vein as this demo, done by one man? Or better yet, why hasn’t Nintendo done something like this for many of their other popular characters that have yet to be on the Wii U, let alone the last few console generations? Imagine being able to fully play F-Zero or Metroid 3D game on the Wii U, but in fully rebuilt for HD. New models, new textures, new music, and more. Exactly what you have known and love about previous games, but with a totally fresh and revitalized look. This is what the Super Mario 64 HD demo feels like, and it’s something that I actually really, really want.
It’s only a matter of time though before the lawyers and “cease and desist” letters arrive at Ross’ doorstep from the Mushroom Kingdom. So here is a video and link to the demo for you to download and try before it’s gone. It’s a bit of an embarrassment for Nintendo that something so good and solid was created by one man, yet an entire conglomerate company outright refuses to give us. For as much as any of us may complain that Nintendo reuses and rehashes their characters way too much, all of us would totally in for a Super Mario 64 HD remake if it looked just like Super Mario Galaxy 2. Oh wait… I forgot… looks like somebody has already started to do that.
Looks like the Gomba troops from the Mushroom Kingdom struck last night with a Cease & Desist order for Erik. The demo has since been pulled down from his website and instead replaced with an exchange between him and Nintendo. Those fortunate enough to download it before it was pulled will still be able to play through it. There is still the video we’ve embedded from Erik’s website that those unlucky will still be able to view. It was only a matter of time before such a thing happened…
What do you think of this small demo of a Super Mario 64 HD? Do you want to see Nintendo make HD remasters of other Nintendo games? Have a favorite Nintendo character that should get this treatment? Leave us a comment with your thoughts below!