The Music Behind NieR: Automata – An Interview With Emi Evans
NieR: Automata Vocalist Emi Evans sheds some light on what it was like creating music for one of best action role-playing games of 2017.
The Music Behind Outlast 2 – An Interview With Samuel Laflamme
Outlast 2 composer Samuel Laflamme gives us some insight on his process, career advice, and what it feels like to score one of the scariest upcoming titles of the year.
Casting a Classic – An Interview with the Cast and Director of Ghost in the Shell
You've seen Ghost in the Shell now read our roundtable interview with the cast, producer and director.
Mortal Kombat Book of Remembrance: Exclusive Interview with Myke Iffrig
Jakejames Lugo chats with the creator of the Mortal Kombat Encyclopedia project for an exclusive interview about Mortal Kombat: Book of Remembrance.
“We more or less gave up our social lives” – GLITCHED [Developer Q&A]
GLITCHED is an upcoming RPG by En House Studios. It focuses on breaking the 4th wall and making YOU, the player, a character. This is my Q&A with the team.
The Koalition x Gazillion | Meet the QA Team
Gazillion is a big, happy family - that means QA is a part of it, too.
Licensed To Kill – An Interview With Hitman’s David Bateson
Hitman Voice Actor David Bateson sheds some light on how he became Agent 47 why it's been such a life-changing and rewarding experience.
The Koalition x Gazillion | QA Manager Will Busch
With a grip of experience under his belt from various studios, Will Busch tells us why his job is so much fun, and why the culture matters.
Steep Preview – Flying High
Ubisoft takes a different turn from their usual titles to show the world the magic of winter sports.
Let It Die: Hideyuki Shin Interview
Senior Editor Jakejames Lugo interviews Let It Die Game Director Hideyuki Shin during a recent preview event.
Final Fantasy XIV FanFest | Interview with Mizzteq
Her name is Mizzteq, and she'll be your dungeon guide! Keep all hands inside the ride at all times, and don't forget to watch out for those mechanics!
Creating a Horror/Puzzler: An Interview with Nekcom’s Game Director Jensen Fang
DYING: Reborn is one of the most impressive games for PS VR. The Koalition sits down with Jensen Fang, Game Director, Nekcom to find out what it takes to make a horror puzzler.