The Koalition Where Gaming and Hip-Hop Collides2014-10-31T02:09:24Z http://thekoalition.com/feed/atom/WordPress Tony Polanco http://www.thekoalition.com <![CDATA[Sony Announces Games and Developers for the PlayStation Experience]]> http://thekoalition.com/?p=108458 2014-10-31T01:05:25Z 2014-10-31T01:05:25Z In Las Vegas from the 6th and 7th of December, Sony will be holding the PlayStation Experience event. This show will let the gaming public get their hands on a ton of yet-to-be-released games. Over on the PlayStation Blog, Sony detailed the list of developers and games which will be on deck. Here is a […]

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In Las Vegas from the 6th and 7th of December, Sony will be holding the PlayStation Experience event. This show will let the gaming public get their hands on a ton of yet-to-be-released games. Over on the PlayStation Blog, Sony detailed the list of developers and games which will be on deck.

Here is a list of the developers:

  • Square-Enix
  • Aksy Games
  • Capcom
  • Sony Online Entertainment
  • Activision
  • Disney
  • EA
  • Maximum Games
  • Santa Monica Studio
  • Ubisoft
  • Telltale Games
  • Double Fine
  • Ready at Dawn
  • Media Molecule
  • From Software
  • Devolver Digital
  • Sucker Punch
  • WB Games
  • Guerrilla Games
  • San Diego Studio

Here is a list of the confirmed games. Note that there will be more than 80 indie games at the show, each with their own booth.

  • Battlefield: Hardline
  • Big Fest
  • Bloodborne
  • DC Universe Online — War of the Light Part II and Legends PvE Co-Op Missions
  • Destiny Expansion 1: The Dark Below
  • Dragon Ball Xenoverse
  • Dying Light
  • Game of Thrones: A Telltale Game Series
  • Grim Fandango
  • Helldivers
  • Journey (PS4)
  • Lara Croft and the Temple of Osiris
  • Mortal Kombat X
  • PlanetSide 2
  • Tales from the Borderlands
  • Tearaway Unfolded
  • The Order: 1886
  • The Tomorrow Children
  • The Witness
  • The Unfinished Swan (PS4)
  • Until Dawn

Again, these are just the confirmed games. There will be many others on top of this. Uncharted 4 for example will be on deck according to the official PlayStation website.

Since this is an event, there will be things at the show that will be available only to those who attend. There will be a playable prototype of Project Morpheus and also something big planned for No Man’s Sky on that Saturday night.

That’s all that was revealed today but Sony promises that they will update us on developer panels, exclusive collectibles, contests, and community events over the next few weeks. We’ll let you guys know as this information is divulged.

To get tickets to the PlayStation Experience, follow this link. Make sure to check out the official Facebook page for up to date info.

Source: PlayStation Blog

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Charles Singletary http://www.charlessingletaryjr.com/ <![CDATA[Nas – “The Season” [Stream/Download]]]> http://thekoalition.com/?p=108448 2014-10-30T23:52:35Z 2014-10-30T23:45:24Z Finally we have the full version of “The Season” produced by J Dilla and lyrically crafted by Nas. Teased just an evening ago at the Run The Jewels fan appreciation event hosted by Mass Appeal, “The Season” has Nasir weave rhymes over the infamous “Gobstopper” instrumental from the late J Dilla (RIP). With this single, […]

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Finally we have the full version of “The Season” produced by J Dilla and lyrically crafted by Nas. Teased just an evening ago at the Run The Jewels fan appreciation event hosted by Mass Appeal, “The Season” has Nasir weave rhymes over the infamous “Gobstopper” instrumental from the late J Dilla (RIP).

With this single, Nas adds to the already traffic jammed Fall/Winter seasons for potential album releases. It’s going to be a glorious 4th quarter ladies and gentlemen. Share your thoughts down in the comments below and stay tuned for more.

Nas

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Richard Bailey Jr. http://thedailybailey.tumblr.com/ <![CDATA[November Games With Gold Includes Volgarr the Viking, Viva Piñata and Red Faction]]> http://thekoalition.com/?p=108440 2014-10-30T22:16:53Z 2014-10-30T22:15:23Z Today, Microsoft confirmed via their blog that Volgarr the Viking,Viva Piñata: Trouble in Paradise and Red Faction: Guerrilla will all be available for free during the November “Games With Gold” promotion. Volgarr the Viking is an old-school, hack-and-slash platformer and another indie title to come out of the ID@Xbox program. The game will be available for download on the Xbox One starting on November 1st and ending on […]

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Today, Microsoft confirmed via their blog that Volgarr the Viking,Viva Piñata: Trouble in Paradise and Red Faction: Guerrilla will all be available for free during the November “Games With Gold” promotion.

Volgarr the Viking is an old-school, hack-and-slash platformer and another indie title to come out of the ID@Xbox program. The game will be available for download on the Xbox One starting on November 1st and ending on November 30th. The launch trailer is embedded below for you all to check out.

From November 1st through the 15th, Xbox 360 owners will be able to download Viva Piñata: Trouble in Paradise. This game features better controls, more tools and an improved multiplayer experience for fans of the original.

Finally, the second half of the month ends off with Red Faction: Guerrilla. This sequel was one of the most promising entries in the series and offers a good time to both new and old fans alike.

Will any of you be downloading either one of these games for free? Please feel free to let me know your thoughts on these titles and more in the comments section below.

Source: Xbox Wire

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Joe Lewis <![CDATA[Perma-Permadeath – A Fitting Farewell to Games]]> http://thekoalition.com/?p=108257 2014-10-30T21:21:36Z 2014-10-30T21:21:36Z Raising the stakes and creating a new and more cautious form of gameplay, it’s easy to see why the permadeath run is gaining traction among the hardcore. Like a crack addict looking for a new kind of high, it’s not hard to see how Chris Livingston’s devised perma-permadeath is destined to up the ante yet […]

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Raising the stakes and creating a new and more cautious form of gameplay, it’s easy to see why the permadeath run is gaining traction among the hardcore. Like a crack addict looking for a new kind of high, it’s not hard to see how Chris Livingston’s devised perma-permadeath is destined to up the ante yet again.

For those who don’t know, permadeath is a way to play games with an added restriction: If your avatar dies, in combat or otherwise, then that’s all she wrote. No respawning and no reverting to a previous save.

Implementation varies. Occasionally permadeath is a mandatory software feature, while in other games it’s an optional setting or game mode. In many more mainstream titles, it’s a self inflicted restriction relying on nothing more than a players commitment to deleting their cherished save game. But, regardless of the methodology, the outcome is always the same: A greater sense of peril, a more cautious play style and a thrilling new experience for the uninitiated.

Enter perma-permadeath. A method of playing, developed by Chris Livingston and written about here, in which death doesn’t just require that you stop playing a character upon death, but that you stop playing the game completely. DayZ, an MMO zombie survival simulator and favorite of Livingston’s, became the initial test subject and the resulting experience was interesting to say the least. To me, the experiment seemed borderline insane.

Why on earth would you want to place your future enjoyment of a game – particularly one on which you’ve spent your hard earned cash – in peril? DayZ isn’t even a finished game, and yet Livingston may never get to see the finished product for the sake of an admittedly engrossing two thousand or so words.

Okay, so it wasn’t as if Livingston planned to play like this forever. The goals he set out for himself were tough but not impossible or even that time consuming. As Kotaku pointed out, writing about DayZ is part of how he makes his living. The risk was not insignificant.

I began to wonder: If It’s truly so appalling a risk to place hours of potential video game enjoyment in jeopardy, then under what circumstances wouldn’t I mind playing a game with perma-permadeath?

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My love affair with Fallout: New Vegas started in 2011. I missed the game’s initial launch, but a year after it first arrived on shelves – and being an impoverished student – I was looking for something that would provide plenty of hours of enjoyment, some decent story notes, and that was playable on my housemates Playstation 3. It was my first trip to the wasteland, mojave or otherwise, but even after playing the rest of the games in the series, something about the wide open spaces, the wild west/1930s aesthetic, and the games general yellowy hue, keeps me coming back to Obsidian’s wasteland.

My first playthrough ended prematurely as my housemate and I parted ways and due to some rushed separation proceedings he ended up with the console he paid money for. Since then, I’ve bought the game on every format and breezed through every mode and DLC I could.

Enough is enough and although I’ve fulfilled my yearly quota as the courier – my compulsion with the game has diminished to an annual playthrough. I’m already planning my final journey across the mojave wastes and my final perma-permadeath playthrough.

With hard difficulty enabled and survival mode on, the most challenging thing about my final playthrough will be my restriction to a single save file. Despite my commitment to the game, it’s very rare that I won’t immediately revert to an earlier save should a V.A.T.S encounter not go my way, or a deathclaw sneak up behind me. I’ve yet to even try the game adhering to regular old permadeath rules let alone this more brutal of gameplay methods.

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Honestly, my reluctance to start a permadeath run prior to this one doesn’t come from a fear of losing the hours of work I’ve put in. It comes from the fact that I won’t feel that sense of completion until I’ve played the game over and over again, only stopping once I’ve defeated Legate Lanius without my character ever experiencing death’s icy grasp. I’m sure that the final victory would (sadly) be the most gratifying experience of my life so far but, at present, I don’t have nearly enough time, and I don’t see that changing anytime soon.

There’s no denying that committing oneself to completely severing ties with a game that you know deep down you shouldn’t still be playing diminishes some of Livingston’s vision. Where’s the panic, if you don’t really want to play the game anyway? However, to say that I don’t want to play the game anymore is an oversimplification. I’m conflicted, but with any luck my final playthrough should also offer some sorely needed closure.

By creating one final courier who represents my absolute favorite ways to play, I can take her death as the final chapter in my Fallout: New Vegas story. The last hole-headed survivor. The last time into the breach.

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If she takes her final breath defending a stranger at a gas station, then so be it. If she goes down as the final guardian of the mutants in Jacobstown, then she’s gone down swinging. If she somehow makes it to the battle for the dam and keels over at the hands of Legion, I can’t think of a better way to go. If on the other hand she goes down after slipping into a pit of deathclaws, just minutes after leaving the game’s first town and is unable to escape due to being completely over encumbered with leather armor well, she never was that lucky was she?

The thought of a final death to the protagonist, an option that so few games provide by themselves, has made me excited to dust off the game case one more time. I can’t wait to see where I end up, and if I end up making it all the way to the end, I can make a clean break as the hero of the wasteland, like a smoker having one last cigarette before he quits.

So thank you Chris Livingston, for giving me two things to look forward to: My exciting final playthrough of one of my favorite games, and reading your name in the paper under the headline “Game Journalist Jumps Out of 7th Floor Apartment after attempting Perma-Perma-Permadeath.”

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Alfonso "Fonzy" Ortiz http://www.transcend-gaming.com <![CDATA[Battlefield Hardline Launches March 2015 in North America and Europe]]> http://thekoalition.com/?p=108391 2014-10-30T16:59:00Z 2014-10-30T16:58:12Z Earlier this week, EA and Visceral Games confirmed that  their upcoming Battlefield Hardline video game  will launch on March 17th in North America and March 20th in Europe. This news comes after the game was delayed by both parties in an effort to avoid a botched launch similar to Battlefield 4. With both release dates now confirmed, fans […]

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Earlier this week, EA and Visceral Games confirmed that  their upcoming Battlefield Hardline video game  will launch on March 17th in North America and March 20th in Europe. This news comes after the game was delayed by both parties in an effort to avoid a botched launch similar to Battlefield 4.

With both release dates now confirmed, fans can now have something to look forward to playing early next year.

Battlefield Hardline will be available on the PS3, PS4, Xbox 360, Xbox One and PC! In case you missed what Battlefield Hardline is about, I doubt it, you can check out 12 minutes of the single player gameplay  here!

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Charles Singletary http://www.charlessingletaryjr.com/ <![CDATA[Jay Rock ft. Kendrick Lamar & Chantal – “Pay For It” [New Music]]]> http://thekoalition.com/?p=108397 2014-10-30T02:54:45Z 2014-10-30T02:18:17Z Following up the decent first single “Parental Advisory”, Jay Rock enlists fellow TDE artist Kendrick Lamar and singer Chantal for “Pay For It”. This joint is a good listen and Jay Rock definitely doesn’t get overshadowed by Kendrick. Both hold their own with rapid fire bars on various types of triumph. Rock honestly edges Kendrick […]

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Following up the decent first single “Parental Advisory”, Jay Rock enlists fellow TDE artist Kendrick Lamar and singer Chantal for “Pay For It”. This joint is a good listen and Jay Rock definitely doesn’t get overshadowed by Kendrick. Both hold their own with rapid fire bars on various types of triumph. Rock honestly edges Kendrick with his first verse, but it’s a win win from beginning to end.

It’s great to finally be getting this push from Jay Rock out of the TDE camp, considering he is the only Black Hippy member to have not dropped a debut under the label yet.

Jay Rock

 

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Mr. Kennedy http://www.youtube.com/Parkhall2009 <![CDATA[Pete Rock Releases “Time Is Illmatic” Tribute Mix]]> http://thekoalition.com/?p=108383 2014-10-30T00:10:25Z 2014-10-30T00:10:25Z Pete Rock has released a tribute mix for Nas‘ “Time Is Illmatic” documentary. As one of the producers on the classic “Illmatic” record, Pete Rock put together the 44 minute mix with the help of fellow “Illmatic” producers L.E.S, Q-Tip, DJ Premier and Large Professor. The mix includes original songs from Nas’ debut album along […]

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Pete Rock has released a tribute mix for Nas‘ “Time Is Illmatic” documentary.

As one of the producers on the classic “Illmatic” record, Pete Rock put together the 44 minute mix with the help of fellow “Illmatic” producers L.E.S, Q-Tip, DJ Premier and Large Professor.

The mix includes original songs from Nas’ debut album along with some remixes with the original samples used.

Time Is Illmatic,” the documentary, is now available on iTunes.

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Richard Bailey Jr. http://thedailybailey.tumblr.com/ <![CDATA[Destiny: The Dark Below Expansion Drops On December 9th]]> http://thekoalition.com/?p=108365 2014-10-29T14:03:09Z 2014-10-29T14:03:09Z Earlier today, Activision and Bungie confirmed that The Dark Below expansion add-on for Destiny will be available for download starting on December 9th. A brand new piece of key art from the expansion pack is embedded below for you all to check out. The Dark Below is the first major expansion pack for Destiny and includes the […]

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Earlier today, Activision and Bungie confirmed that The Dark Below expansion add-on for Destiny will be available for download starting on December 9th. A brand new piece of key art from the expansion pack is embedded below for you all to check out.

Destiny

The Dark Below is the first major expansion pack for Destiny and includes the following:

  • New weapons, armor, and gear to earn, including Legendary and Exotic items
  • Light Level cap raised to 32 and five additional Bounty slots added
  • New story quests and missions – after years hiding amongst the Hive shadows, a new character, Eris, has come forth bearing an ominous warning: The Hive seek to summon a god, Crota, to destroy the Earth. Find Eris in the Tower to take on special quests that include three new missions where you will increase your Light and earn new rewards
  • New cooperative Strike, The Will of Crota, pits you and your Fireteam against Omnigul as she works to expand the Hive army at the command of her master, Crota
  • Three new competitive multiplayer arenas
    • Pantheon – set deep within the Black Garden in an ancient Vex temple that features Vex-designed landscapes and tight corridors
    • Skyshock – an old interplanetary defense array that offers both vehicle and infantry engagements
    • The Cauldron – an abandoned Hive ritual site that offers close-quarter combat
  • New six-player Raid, Crota’s End, set deep within the depths of the Hellmouth
  • PlayStation platforms will also get access to an exclusive cooperative Strike,The Undying Mind, and more (timed exclusive until at least Fall 2015)

The Dark Below can be purchased individually for $19.99 or as part of the Expansion Pass for $34.99.

Destiny is currently out on the PlayStation 4, Xbox One, PlayStation 3 and Xbox 360.

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Alfonso "Fonzy" Ortiz http://www.transcend-gaming.com <![CDATA[GameStop Hosting Midnight Launch for Call of Duty: Advanced Warfare Day Zero Edition a Day Early]]> http://thekoalition.com/?p=108359 2014-10-29T05:59:33Z 2014-10-29T05:59:33Z Today, GameStop announced that it is offering the Call of Duty: Advanced Warfare Day Zero Edition a day early! Plus, the world’s largest video game retailer will be offering game exclusives only available at GameStop. Beginning at 6:00 p.m. on Sunday, November 2, more than 4,100 GameStop stores will be staying open late with launch events […]

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Today, GameStop announced that it is offering the Call of Duty: Advanced Warfare Day Zero Edition a day early! Plus, the world’s largest video game retailer will be offering game exclusives only available at GameStop.

Beginning at 6:00 p.m. on Sunday, November 2, more than 4,100 GameStop stores will be staying open late with launch events celebrating the release of the Day Zero Edition of the new Call of Duty: Advanced Warfare available for purchase starting at 12:01 a.m. on November 3. Customers in select stores can participate in various activities, such as tournaments, giveaways and be the first to play the game live in-store.

Additionally, customers who buy Call of Duty: Advanced Warfare Day Zero Edition at GameStop will receive Double XP all day Monday to help customers level up quickly, and receive an array of bonus in-game content, including the Advanced Arsenal bullet brass exoskeleton and EM1 Quantum directed energy weapon, plus the AK-12G Assault Rifle and Crossbow-B2 custom weapons.

To the fans waiting to jump into the next-generation installment of Call of Duty, GameStop is offering customers deals that make the upgrade more affordable than ever.

  • Today through November 9, customers who trade in a PlayStation 3 (20GB or greater) or an Xbox 360 (250GB or greater) will receive $125 in store-credit when applied to the purchase of a new PlayStation 4 console
  • Customers that buy a new PS4 console along with a PS4 copy of Call of Duty: Advanced Warfare, will receive a year of PlayStation Plus, free ($50 value)
  • The Xbox One Limited Edition Call of Duty: Advanced Warfare Bundle is available at GameStop for $449, starting November 3. The bundle features a 1TB hard drive, custom console and controller, and a limited edition exoskeleton, plus a digital copy of the Call of Duty: Advanced Warfare Day Zero edition ($50 promotional pricing while supplies last).

For fans of first-person shooters, and for the first time since launch, customers can receive a discount on Destiny for the PS4 and Xbox One. To qualify, customers must visit GameStop’s Facebook page to receive a $10-off coupon which can then be redeemed in-store.

To find a GameStop hosting this event near you, click here!

Don’t miss out!

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Alfonso "Fonzy" Ortiz http://www.transcend-gaming.com <![CDATA[Early Release of Call of Duty: Advanced Warfare Day Zero Edition at Walmart]]> http://thekoalition.com/?p=108347 2014-10-29T05:58:12Z 2014-10-29T05:58:12Z It’s game on at Walmart. The retailer announced that it will offer Call of Duty: Advanced Warfare 24 hours before the official release. The Day Zero Edition will be available to customers starting at 12:01 a.m. local time on Monday, Nov. 3 in more than 3,600 stores. Timed to the release of the highly anticipated game, […]

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It’s game on at Walmart.

The retailer announced that it will offer Call of Duty: Advanced Warfare 24 hours before the official release.

The Day Zero Edition will be available to customers starting at 12:01 a.m. local time on Monday, Nov. 3 in more than 3,600 stores. Timed to the release of the highly anticipated game, Walmart unveiled that it has begun selling certified, pre-owned video games in 1,700 stores.

“With 117 million gamers in the U.S., we are constantly looking to provide new and game-changing offerings to those customers,” said Laura Phillips, senior vice president, entertainment, Walmart U.S. “We’ve said that we would focus on the $2 billion pre-owned market, and we’re continuing to deliver on that today. Now, customers will be able to visit Walmart for all of their video game wants – whether they’re buying a hot new release like ‘Call of Duty’ or purchasing a pre-owned game at a great price.”

Walmart launched its video game trade-in program in March. Building on this program, the retailer is now selling certified pre-owned video games. These games will be sold in their own section or alongside other value titles.

For the launch of Call of Duty: Advanced Warfare Day Zero Edition on Monday, Nov. 3, Walmart will offer:

Video Game Trade-In Offers:

On Nov. 3 and Nov. 4, Walmart is offering 50 percent more for customers trading in any used video game when you buy “Call of Duty: Advanced Warfare.” Customer can also receive double trade-in value when trading in any used video game and purchasing a PlayStation 4. These trade-in values can be applied immediately toward anything sold at Walmart and Sam’s Club.*

“Call Of Duty: Advanced Warfare” In-Store Event:

Walmart will host in-store events in more than 2,800 stores starting at 10:00 p.m. local time on Sunday, Nov. 2. These special events will include early play tournaments in select stores and customer giveaways, such as free “Call of Duty” posters and patches.

“Call of Duty: Advanced Warfare” Exclusive:

Gamers will have access to an in-game exclusive exoskeleton with the purchase of Mountain Dew or Diet Mountain Dew 24-packs and specially-marked Doritos products.

Call of Duty: Advanced Warfare Day Zero Edition will be available for $59.96. For customers who prefer to shop online, the game will be available for same-day pickup on Nov. 3.

Don’t miss out!

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Alfonso "Fonzy" Ortiz http://www.transcend-gaming.com <![CDATA[NBA Live 15 Out Now]]> http://thekoalition.com/?p=108343 2014-10-29T03:05:36Z 2014-10-29T03:05:36Z Coinciding with the tip-off of the NBA season, today Electronic Arts Inc. officially launched NBA LIVE 15 for Xbox One and the PlayStation 4. NBA LIVE 15 strives to capture the excitement of the NBA through incredible visuals, fun and responsive gameplay and creative, connected modes like Learn LIVE and LIVE Season. Fans who buy NBA LIVE 15 […]

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Coinciding with the tip-off of the NBA season, today Electronic Arts Inc. officially launched NBA LIVE 15 for Xbox One and the PlayStation 4. NBA LIVE 15 strives to capture the excitement of the NBA through incredible visuals, fun and responsive gameplay and creative, connected modes like Learn LIVE and LIVE Season. Fans who buy NBA LIVE 15 and connect online between October 28th and November 6th will also receive $30 of bonus packs in NBA LIVE 15 Ultimate Team.

NBA LIVE 15 includes 500+ core gameplay improvements, delivering a truly fluid, fun and authentic basketball gaming experience that features complete overhauls in passing, shooting and dribbling. Simplified dribble controls make it easier than ever to pull off impressive moves, and enhanced passing and player locomotion lead to more fluid ball movement and better transitions in fast breaks. Brand-new shot quality and timing feedback systems help players better understand when they have a good look at the basket, as well as whether they’re releasing the ball too early, too late or right on time. All-new real-time physics on dunks and lay-ups replicate some of the NBA’s most physical plays.

Reimagined visuals drop you court-side alongside the game’s biggest stars. Digital athletes draw a striking resemblance to their real-world counterparts, and react with excitement and emotion when big moments happen on the court. The scanning that makes players look so great has also been extended to shoes, jerseys, accessories and more, adding a level of detail never seen in the series.

The fan-favorite LIVE Seasons mode returns this year, ensuring you’ll never miss a beat during the NBA season with new content updated daily, all season long. New Hot Spot Challenges within BIG Moments task players with replicating game-defining moments from real-world NBA games as closely as possible, while NBA Rewind lets you replay entire contests, jumping in and out whenever you like. Replicate (or stop) a big run from last night’s marquee matchup, hop in to take the game-winning shot, replay the entire game from tip-off to final whistle or anything in between. Content in LIVE Seasons is refreshed throughout the NBA Season, so there’s always something new to do. Here is a quote for NBA LIVE 15 Executive Producer Sean O’Brien:

“I’m so proud of what our team has accomplished this year, and am very happy fans are finally getting their chance to play NBA LIVE 15. We know we’ve got a lot to prove, but I think this year’s game takes a big step towards getting the NBA LIVE franchise back to its place as one of the premiere sports video games out there.”

So make sure to head out to your local retailer or purchase online to enjoy all that this game has to offer.

Don’t miss out!

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Ed Mason <![CDATA[Destiny’s Vault Of Glass Patch Now Live]]> http://thekoalition.com/?p=108297 2014-10-28T18:35:30Z 2014-10-28T18:35:30Z A few weeks back, Bungie outlined revisions that they would be implementing to the Vault Of Glass raid which mainly revolved around the end boss Atheon. The wait is no longer, and these alterations have taken effect. The main changes are listed below Bumpers placed to keep Atheon from being knocked off the ledge. Atheons […]

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A few weeks back, Bungie outlined revisions that they would be implementing to the Vault Of Glass raid which mainly revolved around the end boss Atheon.

The wait is no longer, and these alterations have taken effect. The main changes are listed below

  • Bumpers placed to keep Atheon from being knocked off the ledge.
  • Atheons target selection, meaning the boss will randomly target players to teleport during final encounter.
  • Sever issues kicking players out when the mission starts
  • Fix to zebra error codes

Other future points of reference include exotic weapon tuning, new voice communications for teammates, and the ability to hold more bounties.

Do these changes ensure that the Vault Of Glass will now satisfy players and increase satisfaction, or does Bungie still have a long way to go?

Let us know in the comment section below and as always stay tuned for more up to the minute updates.

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Charles Singletary http://www.charlessingletaryjr.com/ <![CDATA[Theophilus London – “Vibes” Album Stream]]> http://thekoalition.com/?p=108321 2014-10-28T18:33:41Z 2014-10-28T17:45:10Z Spotted over on GoWhereHipHop, Theophilus London has dropped his new, Kanye West executive produced album Vibes. The Trinidad born, Brooklyn bred artist has a soulful vibe to his music and the Kanye assist should provide a solid listen. Check out the full project via Soundcloud down below and let us know what you think down […]

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Spotted over on GoWhereHipHop, Theophilus London has dropped his new, Kanye West executive produced album Vibes. The Trinidad born, Brooklyn bred artist has a soulful vibe to his music and the Kanye assist should provide a solid listen.

Check out the full project via Soundcloud down below and let us know what you think down in the comments.

Theophilus London

Source

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Charles Singletary http://www.charlessingletaryjr.com/ <![CDATA[Black Milk – “If There’s A Hell Below” Album Stream]]> http://thekoalition.com/?p=108305 2014-10-28T18:40:55Z 2014-10-28T17:25:40Z Detroit representative and ever consistent Black Milk has dropped another treat for our ears with If There’s A Hell Below. Ever since I caught wind of him through his work with fellow Detroit native Elzhi, it’s been dope release after dope release. Often, Black Milk allows the music to speak loudest and his production definitely […]

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Detroit representative and ever consistent Black Milk has dropped another treat for our ears with If There’s A Hell Below. Ever since I caught wind of him through his work with fellow Detroit native Elzhi, it’s been dope release after dope release. Often, Black Milk allows the music to speak loudest and his production definitely hits. Other times, Black reminds that he’s not to be slept on a lyricist either. With artist like Elzhi, Fat Cat, Royce Da 5’9″ and others in company, it’s no surprise that he’s no slouch on the mic.

Feel free to check out the full album below and look forward to the next Knights of the Turntable podcast when the team offers up their First Impression. With such a traffic jam going on this month with music releases, we’ll let you know if this Black Milk and If There’s A Hell Below stand out from the rest.

Black Milk

Source

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Charles Singletary http://www.charlessingletaryjr.com/ <![CDATA[Nicki Minaj ft. Drake, Lil Wayne & Chris Brown – “Only” [New Music]]]> http://thekoalition.com/?p=108298 2014-10-28T18:39:11Z 2014-10-28T17:01:21Z Following up the atrocious “Anaconda”, Nicki Minaj has released the recently teased “Only” with Drake, Wayne, and Ike Chris Brown. Nicki’s delivery is aggressive, but the words are comical. It’s a shame to hear no effort really put into the verse. Even the usually consistent Drake drops a completely throw away, lazy verse. Lil Wayne […]

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Following up the atrocious “Anaconda”, Nicki Minaj has released the recently teased “Only” with Drake, Wayne, and Ike Chris Brown. Nicki’s delivery is aggressive, but the words are comical. It’s a shame to hear no effort really put into the verse. Even the usually consistent Drake drops a completely throw away, lazy verse.

Lil Wayne (or whomever is writing for him on this track) puts a bit more effort together that strangely sounds like a Kendrick rip off toward the end of the verse and Chris Brown’s contribution is decent and will sadly lend to an influx of hashtags and IG quotes with “Blah blah blah Only” popping up everywhere. Bet on that. Regardless of the song’s overall lack of effort, be prepared for it do rounds on your radio pretty soon. What do you think listeners? Share your thoughts in the comments below.

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Charles Singletary http://www.charlessingletaryjr.com/ <![CDATA[Big K.R.I.T. ft. Raphael Saadiq – “Soul Food” [New Music]]]> http://thekoalition.com/?p=108287 2014-10-28T18:34:52Z 2014-10-28T16:41:05Z Here’s another treat from Big K.R.I.T. in the form of “Soul Food” featuring the legendary Raphael Saadiq. With the November 11th release every so slowly creeping up, this 3rd release is a great cut to vibe to for the time being. Saadiq is staple when it comes to song writing and if there’s a crack […]

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Here’s another treat from Big K.R.I.T. in the form of “Soul Food” featuring the legendary Raphael Saadiq. With the November 11th release every so slowly creeping up, this 3rd release is a great cut to vibe to for the time being. Saadiq is staple when it comes to song writing and if there’s a crack in KRIT’s armor at all, hooks are certainly it. The combo put together a song that meshes well from opening to close, the best of the 3 to be released so far.

The sultry track is another great selection from upcoming Cadillactica, making K.R.I.T. 3 for 3 from range so far. It’s becoming difficult not to go ahead and slide KRIT the crown, but stay tuned for the First Impression on the week of this album’s release. Do you think K.R.I.T. will top his previous works? Share your thoughts down below.

KRIT4

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Ed Mason <![CDATA[Fan Creates Destiny: Thunderlord Replica]]> http://thekoalition.com/?p=108269 2014-10-28T16:22:40Z 2014-10-28T16:22:40Z Kirby Downey, a Destiny fan and gamer, may just have started a new trend. He has recreated the Thunderlord exotic weapon from the game and proved that while it was a labor of love, the results are more than amazing. Using a 3D printer and constructing 45 separate parts that ultimately would come into fruition after […]

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Kirby Downey, a Destiny fan and gamer, may just have started a new trend.

He has recreated the Thunderlord exotic weapon from the game and proved that while it was a labor of love, the results are more than amazing.

Using a 3D printer and constructing 45 separate parts that ultimately would come into fruition after 196 hours, Downey is the first fan on record to have recreated a weapon from the game.

Could this be the beginning of a new trend of 3D replicas? Or will the cost of acquiring such equipment deter fans until the inevitable toy lines are unleashed? In either case, check out some pictures of this piece of art and let us know what you think of them in the comments section below.

.Destiny1destiny2destiny3

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Thomas Chamberlain http://www.thekoalition.com <![CDATA[Lords of the Fallen – First Impressions]]> http://thekoalition.com/?p=108140 2014-10-28T13:15:46Z 2014-10-28T13:15:45Z You may be tired of hearing about the games coming out this week. Sunset Overdrive has been through a rigorous advertising campaign from Microsoft and Call of Duty: Advanced Warfare will no doubt be everywhere in just about a week’s time. However, a game at the moment that is falling under the radar of many people […]

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You may be tired of hearing about the games coming out this week. Sunset Overdrive has been through a rigorous advertising campaign from Microsoft and Call of Duty: Advanced Warfare will no doubt be everywhere in just about a week’s time. However, a game at the moment that is falling under the radar of many people is Deck13 Interactive’s Lords of the Fallen.

After a couple of hours with the game on the Xbox One, I feel bad that I can only compare Lords of the Fallen to another title. Comparing a new game to another can often be doing the game a disservice. However when Lords of the Fallen is so similar to a game like Dark Souls, it is almost impossible to not draw direct comparisons between the two. There are a few differences that change up the formula slightly but if you liked that type of game, then Lords of the Fallen has been made precisely for you to adequately fill the gap before Bloodborne.

LotF_citadel_intro_a

You play as Harkyrn, a grizzled man who has been imprisoned because of past sins. You awake free in a land that has been overran by a demonic army of Rhogar. The game quickly jumps you into a tutorial, thankfully, as the combat is slow, precise and every move is vitally important. Much like Dark Souls, blocking and rolling is vital in Lords of the Fallen. Blocking when an enemy attacks and quickly countering while they are staggered is key to every victory. It is important to keep an eye on your stamina, as keeping your shield raised at all times means it will not recharge. Scattered around the open world are Shards, similar to Bonfires in the Souls games. These serve as checkpoints for the game and also act as a place to spend your experience points and upgrade your abilities.

You can use the experience points gained from enemies to upgrade a spell or attribute. The attributes are your standard RPG stats that you would come to expect. Vitality gives you more health and Strength increases your damage. Interestingly you earn more experience points the more you kill without visiting a Shard, meaning there is a risk/reward element to the game. You can choose to earn lots of experience, but you can risk losing it all if you make a mistake.

LotF_citadel_ghost_01

Each character class has four spells, although it looks like you can buy spells from other classes if you have the points. My first spell created a clone of my character that distracted the enemies while enabling me to get behind them for a more powerful strike. This would also be handy if I needed a break from the action to heal up without getting harassed. When you die in Lords of the Fallen, you lose all your experience you had not currently spent at a Shard. Much like similar games in this genre, a ‘Ghost’ will remain where you fell. After you respawn, you can run back to where you died and recover your old experience points. An extra useful thing about the Ghost is that when you are near it your health will slowly increase, meaning that you might not want to pick up the Ghost straight away and especially in a particularly tough boss fight.

Speaking of boss fights, after the first tutorial area you are quickly thrust into the first boss fight, and this one is definitely not easy. You have to learn the attack patterns of the boss, carefully block his attacks and choose when to strike. Luckily you are given three potions which makes this fight manageable as long as you are patient.

Lords of the Fallen is a nice looking game. In the couple of hours I played the areas ranged from dank, dingy dungeons to snowy castle walls and everything looked good, albeit very similar to Dark Souls. The framerate would sometimes noticeably drop below 30fps, especially when multiple enemies are attacking at once, but it was nothing too drastic. The enemy designs looks pretty good and the basic monster is a horrible contorted demon that moves at you with surprising speed.

LOTF_challenge_boss

Fans of the Souls games love the fact that the game is difficult. After experiencing the first few hours of the game, I can say that Lords of the Fallen is pretty tough at times. The enemies can kill you easily if you don’t manage your shield and stamina very well. However, there seems to be a lot of Shards so far, meaning that if you die you don’t lose much progress. This is a lot less punishing than the Souls games where there would often be a very long stretch without a bonfire. Bear in mind that this is only the beginning of the game and I’m sure the difficulty will increase the further you progress.

I look forward to playing more Lords of the Fallen. It definitely succeeds in scratching my Souls itch enough to keep me playing more. Although it is very clearly attempting to live up to the Souls games, it does things just differently enough to not make it seem like a direct copy. Unfortunately, I do not know the length of the game. If Lords of the Fallen is only a 10 hour ride, then I’m not sure I could fully recommend it to fans of similar games. However, if the game reaches 20+ hours then I’d say that Lords of the Fallen could keep you satisfied until From Software’s next title in February. Look out for our in-depth review of the game very soon.

These first impressions are based off the Xbox One version of Lords of the Fallen provided by BANDAI NAMCO.

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Garrett Glass http://www.thekoalition.com <![CDATA[Wales Interactive Unveils New Trailer for Soul Axiom]]> http://thekoalition.com/?p=108251 2014-10-28T03:36:50Z 2014-10-28T03:36:50Z Wales Interactive has recently released  a trailer to show off its spiritual successor to Master Reboot. Along with the interesting trailer, the studio also announced that the game will soon be available on Steam Early Access. The story of Soul Axiom is strikingly similar to Master Reboot’s. Thanks to a mysterious cloud server known as […]

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Wales Interactive has recently released  a trailer to show off its spiritual successor to Master Reboot. Along with the interesting trailer, the studio also announced that the game will soon be available on Steam Early Access.

The story of Soul Axiom is strikingly similar to Master Reboot’s. Thanks to a mysterious cloud server known as Elysia, the inhabitants of Soul Axiom’s world are able to essentially live forever; however, it’s not without its flaws. One poor soul experiences this for itself, as constantly shifts between memories, eventually coming back to a vision of falling towards a storm. As in Master Reboot, it’s up to the main character to discover his or her true past while thwarting the corruption in the server.

Even graphically Soul Axiom looks similar; however, there’s a point in the trailer, signified by a sudden, heavy guitar riff, in which the character gains magical abilities. The character shoots brilliant beams of light out of its hands; however, we’re still left with only our imagination to figure out what this power’s purpose is. We know that these beams will  be used to solve many puzzles, and they look considerably more fun to play with than picking up key items.

Despite the striking similarities in style, I have a feeling that Soul Axiom will be much different compared to Master Reboot, and I can’t wait to see if these changes are for the better.

Soul Axiom is coming soon to Steam (PC, Mac, and Linux), PlayStation 4, Nintendo Wii U, and Xbox One.

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Alfonso "Fonzy" Ortiz http://www.transcend-gaming.com <![CDATA[Additional Details Revealed for Final Fantasy XIV Expansion, Heavensward]]> http://thekoalition.com/?p=108229 2014-10-28T02:52:20Z 2014-10-28T02:52:20Z This past weekend, SQUARE-ENIX announced more details for the upcoming expansion, Heavensward. London hosted an event for over 2,000 FINAL FANTASY XIV: A REALM REBORN fans at its first European FINAL FANTASY XIV Fan Festival. During the opening ceremony presentation, Director and Producer Naoki Yoshida introduced flying mounts, new beast tribes, primals and a new job. […]

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This past weekend, SQUARE-ENIX announced more details for the upcoming expansion, Heavensward. London hosted an event for over 2,000 FINAL FANTASY XIV: A REALM REBORN fans at its first European FINAL FANTASY XIV Fan Festival.

During the opening ceremony presentation, Director and Producer Naoki Yoshida introduced flying mounts, new beast tribes, primals and a new job. These will all be featured in Heavensward when it launches next spring.

Flying mounts enable players to take their adventure to new heights. Two types of flying mounts were revealed at the Fan Festival: a flying black Chocobo and single-rider airships, both making it easier to explore the floating lands that will be featured prominently in the expansion. Heavensward also introduces two new beast tribes: the Vanu Vanu and the Gnath, as well as their primals, Bismarck, and Ravana, respectively.

Finally, the first new job to be released in Heavensward was revealed: Dark Knight. This new job will serve as a tank, wields a two-handed greatsword, utilizes darkness-based actions and unlike the existing jobs in the game, will not feature a base class that later evolves into a job.

Yoshida concluded the keynote by announcing that more details and more jobs will be revealed for Heavensward at the next Fan Festival event which is taking place in Tokyo on December 20 – 21.

The free trial version for PC is available for download at www.ffxiv-freetrial.com. The free trial features the ability for new players to play up to 14 days for free and allows for character development until level 20.

Don’t miss out!

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Alfonso "Fonzy" Ortiz http://www.transcend-gaming.com <![CDATA[This Week’s PlayStation Updates, Features and Games]]> http://thekoalition.com/?p=108241 2014-10-28T02:57:28Z 2014-10-28T02:46:18Z Hello Gamers, Here is this week’s updates, features and games from PlayStation. One of the huge things about this is the Masamune update that will now allow gamers to customize themes and colors to their dashboard on the PS4! Now your PS4 can really feel like it’s made for you! This list below is as […]

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Hello Gamers,

Here is this week’s updates, features and games from PlayStation. One of the huge things about this is the Masamune update that will now allow gamers to customize themes and colors to their dashboard on the PS4! Now your PS4 can really feel like it’s made for you!

This list below is as follows:

Major PS4 System Software Update v2.0 AvailableTomorrow

PS4‘s system software v2.00, codenamed Masamune, is making its arrival tomorrow and they can’t wait for you to check out all the new enhancements it’ll bring to your PS4. This update adds unique, forward-looking features like Share Play, and addresses some of the most highly requested features from the community including YouTube integration, USB music player, ability to find players you may know, sorting options for PS4′s game library, and themes that change the look of your home screen. This is the biggest update they’ve delivered to date for PS4.

For a look at what you can expect, check out our walk-through video on key Masamune features. And don’t forget to watch the walk-through video of the SharePlay feature below.

 

Here’s a recap of some top features you can expect with Masamune in list form:

  • Share Play: PlayStation 4 will create an online local co-op experience by allowing you to invite a friend to join your game — even when they don’t own a copy of it. PlayStation Plus membership is required for certain Share Play features.
  • YouTube: Upload your gameplay highlights directly from PS4 to YouTube by clicking the “SHARE” button on DualShock 4. In addition, a YouTube app for PS4 will be available to download from the PlayStation Store.
  • Themes & Colors: Personalize your home screen background with select themes and colors. As a big thank-you to the PlayStation Nation, we want to kick-start your dynamic theme options by giving away a theme for two of the biggest titles gamers will be playing on PlayStation 4 this fall; Destiny and Call of Duty: Advanced Warfare. Both themes will be available for download on Tuesday.
  • Live Broadcasting Enhancements: Search filters, archived broadcast support and more have been added to Live from PlayStation
  • Content Area & Library: Find and access your content quicker with a redesigned Content Area and improved filter and sort functions for the PS4 Library.
  • USB Music Player*: Insert USB memory with music in your PS4 and start playing your favorite tunes in the background.
  • What’s New: To make the activity feed more relevant and timely for you, What’s New will add Friends of Friends suggestions and Live Broadcasting updates from your friends at the top of your feed.
PS4 Theme: Paper Scalpture (Top)PS4 Theme: Spiral (Top)

For the full list of features in PS4 system software update (v2.00) and instructions for updating your PS4 system, please visit this page after the update goes live. As a reminder, you can also set your PS4 to download system updates automatically.

PS Vita and PS TV Update

Also available tonight is a new system software update (v3.35) for PS Vita and PS TV, which includes 4-player Remote Play support for PS TV, as well as the Live from PlayStation app, which allows you watch game streams from PS4 on both your PS Vita and PS TV devices. A full features list and instructions for updating PS Vita and PS TV can be found here after the update goes live.

PS App Update

Lastly, don’t forget to update your PlayStation App on your mobile devices to the latest version. The new 2.0 update will include a redesigned home screen, and a new layout for tablets.

This has been an amazing first year for PS4 so far, with more than 10 million units sold and a robust set of new features already added including SHAREfactory, automatic pre-download, and more. PlayStation pleased to see the great feedback they’ve been getting from fans like you, which helps them to make PS4 the best place to play.

*User can play music files stored inside USB storage but cannot copy music files to PS4 HDD. This application cannot be used at the same time with Music Unlimited. USB Music Player will appear once USB storage is inserted, and will disappear once USB storage is removed.

The Drop: New PlayStation Games for 10/28/2014

The Drop

Goblins, ghouls, ghosts, and gremlins fill the streets. Candy flows like a river of sugar. People willingly terrify themselves. Halloween is creeping around the corner, and what better way to celebrate than with a shambling host of new games coming to PlayStation?

First up, Freedom Wars, coming to PS Vita. In the not-too-distant future, humans are born into incarceration. Fight for your freedom and wield insane weapons against hulking monsters. Team up with other players online, customize your character, and select a city to represent in your fight against imprisonment.

Not spooky enough for you? Not a problem. Costume Quest 2 hits PS4 and PS3 this week. This adorable RPG sequel has tricks and treats in abundance, with new environments to explore and even a Sackboy costume to use!

And if you’re just feeling a little overwhelmed by all this Halloween horror, belt out a few of your favorite tunes in SingStar, which launches this week on PS4. And you don’t even need a mic, actually. Just download the free SingStar companion app and turn your smart device into a glorious conduit of performance art. Or embarrassing karaoke. Either way.

For a full list of games coming to PlayStation this week, head below. And enjoy Halloween and the Drop!

New PlayStation Games This Week

Battle Islands

Battle Islands PS4

DigitalIt’s 1942, and deep in the South Pacific your platoon of crack-troops lands on a tropical island, but can you defeat enemy forces and hold your ground to fight another day? You’ll need to act quickly in this action-packed, WW2-themed battle strategy game.

Blood of the Werewolf

Blood of the Werewolf PS3 Digital

Become Selena, loving mother, devoted wife, and powerful werewolf. Take revenge on the monsters that have slain your husband and stolen your child, in this love letter to classic platformers. Seamlessly transform from human to werewolf in moonlight, as you shoot, slash, and smash your way through more than 30 enemies and five brutal boss arenas.

Costume Quest 2

Costume Quest 2 PS4, PS3 Digital

Trick, treat, and pick a fight with villainous dental soldiers in Costume Quest 2, the sweet sequel to Double Fine’s hit original, Costume Quest, that turned fans of all ages into candy obsessed crusaders. This inspired RPG adventure includes a range of new features and gameplay improvements to double the amount of mischievous fun.

Deadfall Adventures: Heart of Atlantis

Deadfall Adventures: Heart of Atlantis PS3 Digital

Ready your guns, because the hunt is on. Classic action-adventure story set in exotic locations around the globe — Egypt, Arctic, and forgotten ruins of the Maya. Inspired by the novels of H. Rider Haggard. Levels full of traps, puzzles and hidden treasures.

Freedom Wars

Freedom Wars PS Vita Digital, Retail

In the not-too-distant future, atmospheric pollution has devastated the earth and resources have become scarce. Harsh new penal communities have formed in order to survive. The communities, known as Panopticons, battle to secure what precious few resources remain.

Home

Home PS4 Digital

This horror adventure is a player-driven story that responds to your choices; taking cues from adventure games as well as side-scrollers, what happens in Home is entirely up to the player. As you make choices and even explore, the game changes in subtle ways to reflect your adventure.

#killallzombies

#killallzombies PS4 Digital

In the distant future, #killallzombies is thrusting civilians into a sport of survival were a ravenous zombie population is unleashed in the name of sports entertainment. With the potential of a collective horde of over 1,000 zombies, television spectators vote upon how many and what kind of zombies or obstacles they want to uncage to make survival all the more harder for you to accomplish.

Lords of the Fallen

Lords of the Fallen PS4 Digital, Retail

The world trembles in fear as the Demonic Rhogar Legions re-emerge from their dark realm. Harkyn, a convicted criminal rejected by society, must face the Fallen Lords — in a quest to save humanity. Plunge into a fast paced action RPG with a complex and satisfying melee combat system.

MX vs. ATV Supercross

MX vs. ATV: Supercross PS3 Digital, Retail

Rip, jump, and scrub your way around 17 tracks and try to cross the finish line first against more than 40 official riders and harvest all that motocross glory. Choose between bikes or ATVs, and play multiple game modes.

NBA Live 15

NBA Live 15 PS4 Digital, Retail

NBA Live 15 arrives with photo-realistic visuals and 500+ core gameplay improvements delivering a truly fluid, fun and authentic basketball gaming experience. Reimagined visuals drop you courtside alongside the biggest stars.

Poltergeist: A Pixelated Horror

Poltergeist: A Pixelated Horror PS Vita Digital

“Have you ever wondered what it feels to be a ghostly being?” You have always lived happily in your mansion. A mansion that you managed to obtain with a lot of hard work and many personal sacrifices. Naturally you don’t want anyone else to take care of it, not even in death! But now, after your demise, many tenants have taken over it, and this is intolerable to you.

SingStar

SingStar PS4 Digital

Everyone’s got what it takes. Get your hands on the best party game for singers everywhere by downloading SingStar. You don’t even need microphones to play — just download the SingStar Mic app and your smart device will be transformed into a personal mic.

Teenage Mutant Ninja Turtles: Danger of the Ooze

Teenage Mutant Ninja Turtles: Danger of the Ooze PS3 Digital, Retail

The Turtles are back in action against the evils of the world! Stop Shredder and his army of mutants as he threatens to unleash the power of a new Super Mutagen that could destroy their beloved NYC.

Tiny Troopers Joint Ops

Tiny Troopers Joint Ops PS3, PS Vita Digital (Cross Buy)

Tiny Troopers Joint Ops is an epic, bite-sized arcade shooter, filled to the brim with action-packed mini maps of mayhem! Take control of your tiny troopers as you battle evil adversaries from around the world with a multitude of weapons.

The Unfinished Swan

The Unfinished Swan PS4, PS Vita Digital (Cross Buy)

Explore a mysterious all-white landscape by splatting paint to reveal the world around you. As Monroe, a 10-year-old orphan, you’ll follow a swan that’s stepped out of an unfinished painting and wandered off into a surreal, storybook-inspired kingdom.

WWE 2K15

WWE 2K15 PS3 Digital, Retail

WWE 2K15 will introduce the most authentic WWE gameplay to date, closer than ever to what fans see on WWE TV. With a host of gameplay advancements, WWE 2K15 will bring the atmosphere of WWE to your home.

 

Demos and Betas

Blood of the Werewolf — PS3 Trial

Deadfall Adventures: Heart of Atlantis — PS3 Trial

 

There you have it guys. Make sure to check these games out and get ready for the Masamune update! I’m sure everyone has been waiting awhile for an update like this!

Don’t miss out!

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Tony Polanco http://www.thekoalition.com <![CDATA[It’s a Bit Late to the Party, but Valkyria Chronicles is Coming to PC]]> http://thekoalition.com/?p=108234 2014-10-28T07:59:02Z 2014-10-28T02:23:25Z UPDATE: So it turns out that there was indeed a fan demand for a PC port of Valkyria Chronicles. I was on Twitter beefing about there not being a Valkyria Chronices Collection for the PS3/PS4/PSV when video game website Shift Sprint updated me on the matter. I personally haven’t heard of any demand for a […]

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UPDATE:

So it turns out that there was indeed a fan demand for a PC port of Valkyria Chronicles.

I was on Twitter beefing about there not being a Valkyria Chronices Collection for the PS3/PS4/PSV when video game website Shift Sprint updated me on the matter. I personally haven’t heard of any demand for a PC port of VC but it turns out there is a movement dubbed #SEGAPCPORTS (because hashtags are all the rage now) which is calling for ports of various Sega titles like Vanquish, Bayonetta, and Virtua Fighter 5. It looks like they got at least one of their demands met by Sega although whether or not Sega decided to port Valkyria Chronicles to PC because of this movement is debatable.

Original Story follows:

One of the best RPGs of the last generation of consoles was Sega’s Valkyria Chronicles. This was a PlayStation 3 exclusive for most of its life but now it will get a (very late) port for the PC.

Sega confirmed this news via Twitter:

While this is great news for some PC gamers who have (shamefully) never played Valkyria Chronicles, it does beg some answers. Namely, why is this game getting a PC port yet PlayStation 3 owners have not gotten a port of Valkyria Chronicles 2 or 3? There hasn’t exactly been much demand from PC gamers for this title but PS3 owners have been asking for its sequels for years.

This is a very strange decision for Sega to take. Don’t get me wrong, I’m glad that a new audience will get to experience this game (it’s brilliant) but I question the logic behind this. Who knows, maybe this title will be a huge hit on PC and that will spur Sega into releasing a Valkyria Chronicles trilogy on PS3, or better yet, PlayStation 4. This probably won’t happen, but a boy can dream, right?

We’ll bring you more news on this as it develops.

Source: Sega on Twitter

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Garrett Glass http://www.thekoalition.com <![CDATA[Kickstarter Weekly: The Black Glove, Graywalkers: Purgatory, and Impact Winter]]> http://thekoalition.com/?p=107980 2014-10-28T01:00:59Z 2014-10-28T01:00:59Z Welcome back for another issue of The Koalition’s Kickstarter Weekly. This week, I’m once again setting aside the usual JRPG-heavy themes in favor of some variety. The Black Glove is a first-person game that looks like BioShock but is more focused on creating works of art than shooting citizens of Rapture. Graywalkers: Purgatory is a […]

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Welcome back for another issue of The Koalition’s Kickstarter Weekly. This week, I’m once again setting aside the usual JRPG-heavy themes in favor of some variety.

The Black Glove is a first-person game that looks like BioShock but is more focused on creating works of art than shooting citizens of Rapture. Graywalkers: Purgatory is a strategy RPG that tasks you with protecting purgatory from the forces of Heaven and Hell. Finally, Impact Winter is a post-apocalyptic adventure that features tough choices similar to The Walking Dead.

The Black Glove

By: Day For Night Games

Goal: $550,000

Current Funds: $122,450

End: November 7, 2014

The closing of Irrational Games came as a shock, especially considering that their last game, BioShock Infinite, was a success–many of our editors even chose the game as their top pick for 2013. 15 of the original staff may have followed Levine to create digital games for Take Two; however, the rest of the staff, with their combined cumulative experience with such a highly regarded franchise, are free to pursue their own creative projects, starting with The Black Glove.

It’s not uncommon for developers with AAA experience to create scaled-down experiences and pitch them on Kickstarter; however, Day For Night Games’ The Black Glove ostensibly seems like extra BioShock content. It looks just as powerful as BioShock; its characters don similar masks and garments, and it takes place in first person perspective. Despite these similarities, The Black Glove is anything but another BioShock.

The player is transported The Equinox, a the transdimensional theater with 1920s flair and a Twin Peaks vibe. As a curator, it’s your job to spruce up the theater’s art collection, and the way you do that is to travel in time and create an impact on the establishment’s contributing creators. Think about if you could travel back in time and convince George Lucas to take a different direction with the Star Wars prequel films; that’s what you’re essentially doing here. The interesting thing is that you can introduce creators in the past ideas and cultural movements that won’t happen until past their time. The result is a play that could break ground far ahead of its time, or it could fail; however, even if it’s the latter, the creators could potentially–and this is my favorite detail about the game–create something “so bad it’s good.”

Ken Levine and his team of 15 game developers have gone on record to say that they are focusing on narrative driven games. I think its interesting that Day For Night Games, with its first game focusing on changing the direction of fictional art pieces, seems to be on the same wavelength as Levine. Not all of Irrational Games’ staff are working for Levine or Day For Night Games, so it will be interesting to see what these stragglers will come up with. If it’s anything as interesting as The Black Glove, then we can expect more games that will hopefully outlive BioShock.

Graywalkers: Purgatory

By: Dreamlords Digital

Goal: $40,000

Current Funds: $29,711

End: November 3, 2014

Zombies are hip in the post-apocalyptic scene, and that’s fine because people experience a cathartic response to eliminating the undead. Still, as a horror fan, I enjoy fighting against a variety of supernatural foes like vampires, werewolves and more. With its biblical setting, Dreamlords Digital’s Graywalkers: Purgatory not only satisfies that itch, but it also allows players to fight these creatures in tactical combat akin to Fallout and X-Com.

During the cataclysmic event known as the Rupture, Purgatory merged with Heaven, Hell, and even some of Earth, creating a new land mass near the Bermuda Triangle. Both of the forces from Heaven and Hell decide to invade Purgatory, hoping to claim the the precious souls within. Only a group of 36 Graywalkers and their prophetic leader stand between the apocalyptic forces and their not good but not bad (could be worse?) island that is Purgatory.

Graywalkers: Purgatory is admirably straight-forward in its approach to emulate the RPGs from which inspired it. Almost everything is customizable, including character models, races, and classes (known as “paths” in this game). Players will need to focus just as much time gathering resources and other aspects of micromanaging that will help each plan of attack come together. Speaking of which, combat is turn-based, allowing you to use six characters against monsters, cultists, gangmembers, monsters, demons and angels. If you’re a fan of Fallout, X-Com and Jagged Alliance, then Graywalkers: Purgatory’s combat might be for you.

As with any game with just a shred of strategy, Graywalkers: Purgatory is deep and requires more attention than these four paragraphs can give. Thankfully, Dreamlords Digital supplies plenty of information on its Kickstarter page along with a demo that’s focused on the combat mechanics. Graywalkers: Purgatory has also been approved on Steam Greenlight.

Impact Winter

By: Mojo Bones

Goal: $95,000

Current Funds: $12,747

End: November 11, 2014

In the last issue of the Kickstarter Weekly, I wrote about games with desolate settings, many of which doubled as post-apocalyptic. I wish Mojo Bones had released their campaign for Impact Winter around the same time. Not only would it have perfectly fit in with the last article’s theme, but it would have stood out thanks to its deceptively beautiful, surprisingly underused winter setting.

An asteroid collides into Earth, bringing about a wintery apocalypse known as Impact Winter. As a result, the inhabitants of Earth suffer neverending low temperatures that slightly diminish the appeal of snow. Like any apocalypse, the world has ostensibly reached its end, leaving Jacob Solomon and his band of survivors with only one simple goal: survive until help arrives in 30 days.

Impact Winter reminds me of Telltale Games’ The Walking Dead in that both are post-apocalyptic games that emphasize choices. Instead of limiting players to choices of morality, players also have to decide who does what in order to maintain the church in which they’ve taken shelter. Each group member specializes in certain skills, such as survival and well-being, that make them crucial contributors; however, the winter affects each one differently. Death is permanent, and losing one group member will only stagger the odds against your favor as you struggle against the endless winter and all of its creatures.

I don’t make the comparison to The Walking Dead lightly. Impact Winter has a similar isolating atmosphere, except it’s an RPG with more choices beyond timed dialogue options. If it’s successfully funded, it could provide a never-ending sense of tension that The Walking Dead loses upon a second play-through.

Other Projects

Have you seen any interesting projects on Kickstarter that you think deserve mention? Are you a developer who is currently running a Kickstarter campaign? Let us know in the comments section, or send an email to garrett@thekoalition.com.

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Joe Lewis <![CDATA[OlliOlli 2: Welcome to Olliwood Preview – Better Than 50-50]]> http://thekoalition.com/?p=107919 2014-10-27T07:42:11Z 2014-10-27T16:00:59Z Recently announced at EGX, OlliOlli‘s second iteration is risky, even for the brave devs at Roll7. OlliOlli 2: Welcome to Olliwood — to give it its full, more pun based, name – has received  plenty of gameplay changing additions, a handful of new modes and a complete rebuild of some of the elements that were […]

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Recently announced at EGX, OlliOlli‘s second iteration is risky, even for the brave devs at Roll7. OlliOlli 2: Welcome to Olliwood — to give it its full, more pun based, name – has received  plenty of gameplay changing additions, a handful of new modes and a complete rebuild of some of the elements that were specifically praised by critics in the first game. There’s a lot that could go wrong with OlliOlli 2, but then who’d have thought we needed a handheld, 2D, side-scrolling skateboard ‘em up in the first place?

The most immediately recognisable change made to OlliOlli 2 is its visuals. The original’s 16-bit graphics did a superb job of representing hardflips and nose-slides with a mix of broad, muted visual strokes and highly accurate animations. The effect was impressive, but the trouble, say the developers, is that no one was really paying attention.

Time for a change then. OlliOlli 2 does away with the pixels and replaces them with a more cartoony style built around Sony’s proprietary PhyreEngine which maintains OlliOlli’s simplicity while creating a smoother, more defined experience. It’s a noticeable change: the skater dude’s T-shirt lifts as he lands from a great height, every movement of the board is crystal clear and tricks are much more easily discernible from one another. Even without the new tricks (we’re getting to them, I promise), Roll7 says the number of animation frames has almost doubled from the first game.

original

The most notable change to the trick system is the inclusion of manuals which, skill allowing, widen the possibility for truly massive combos.

For those who remember the mechanics of the first game, the manual system works almost identically to the system for grinding: Instead of landing perfectly at the end of each combo, with a well timed tap of the X button, players are able  to continue their combo with an over hyped wheelie by tugging at the left joystick and simultaneously hammering X just before landing.

As with grinding, there’s no balance system a la Tony Hawk’s Pro Skater. Instead, the risk reward system equates to the ability to successfully maintain speed over terrain. Slowing to a stop while manualing will result in a premature trip to terra firma, thus ending your combo and keeping the leaderboard forever out of your reach.

For me, the lack of manuals was one of the features of OlliOlli that differentiated it from the other skating games on the market. It’s strange to talk about realism in a game where you frequently grind from nuclear missiles to  Russian helicopters, but the gratifying landing system effectively recreated some of the satisfaction of actually landing an ill advised leap down a set of stairs. Pressing the X button at the end of each combo in Olliolli effectively “banks” those tricks in your combo and as a result, it made for an incredibly satisfying experience.

To make matters a little more tricky, level terrain is now a fair bit more curvy than the strictly horizontal routes in Olliolli. Apart from providing additional velocity and jump off points (for totally radical air brah!..Ahem), curvey terrain will hopefully add some dynamism to maintaining speed, thus amping up its difficulty and making the prospect of finishing a run prematurely all the more appealing.

The grind system itself has also been refined somewhat with the addition of grind switching. This new technique allows players who’re able to grab those often elusive “perfects” the option of switching grinds without leaving the rail in order to add one more trick to their combo counter. It’s a small change, but being able to turn a 50-50 into a boardslide at a moments notice adds yet another layer to an already deep set of tricks.

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Both new trick systems reward skills picked up in the first game – perfect landings and lightning fast judgement in particular — so although OlliOlli fans will have a few new moves to familiarize themselves with, they’ll still be leagues ahead of those starting from square one. Moreover, the mechanics of flipping and spinning are almost identical to the original so those with twisted thumbs from the first game will likely find their muscle memory comes in very handy indeed.

The name, in case you hadn’t guessed, refers to the game’s new movie based theme. Along with it comes narrative, a new addition to the score based franchise, and it’s coming in the form of a loose justification for transporting the skater dude from one ludicrous set to another. Expect Aztec, Wild West and L.A based levels to replace the USSR and Neon Tokyo locations from the first game.

Currently, OlliOlli‘s charm is in its fast paced, skate-fall-repeat gameplay, so it’s not unreasonable to be wary of anything that might threaten that rhythm. It’s a common theme for games hoping to expand on their initial premise however, and at the very least Roll7 seem to have enough of an understanding of the game to keep insignificant plot points from getting in the way of compelling gameplay.

The final revelation from the chaps at Roll7 is the inclusion of new, local multiplayer mode “Combo Rush.” Matches involving up to four players can be set up based on either time, or target high scores, but they essentially maintain the main game’s combo chasing gameplay.

olliolli2-OW-Screenshot-1280x720

Multiplayer may seem like a bit of an insignificant announcement in a climate where every game and its virtual dog has a multiplayer mode of some kind. However, considering that the original Vita release didn’t even include online leaderboards, local multiplayer may add significant replay value to an already compulsively replayable game.

It’ll also be interesting to see if the addition of multiplayer will force players into new tactics, as ending combos early could affect players’ place on the end of match leaderboards, thus determining who will walk away with those all important bragging rights. Compatibility with the Playstation 4’s much touted Share Play may also mean that local matches aren’t so local after all.

The vague 2015 release date means that the developers are probably a fair few pushes away from a full frontal face plant into “Crunch time.” The pre-alpha code at EGX was visually uneven to say the least but I’m already excited to get my hands OlliOlli 2: Welcome to Olliwood. OlliOlli took certain parts of the gaming community by storm, but some buggy moments and occasionally uneven levels demoted it to an existence as a refreshing, but imperfect twitch classic. New features and a revitalized art style, are intriguing but if OlliOlli 2 is a refinement on its predecessor, I’m on board (sorry).

OlliOlli 2: Welcome to Olliwood is due to be released sometime in 2015 for Playstation 4 and Playstation Vita.

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Alfonso "Fonzy" Ortiz http://www.transcend-gaming.com <![CDATA[Pokémon Omega Ruby and Pokémon Alpha Sapphire Dual Pack Bonus Announced]]> http://thekoalition.com/?p=108194 2014-10-27T14:58:11Z 2014-10-27T14:55:52Z Nintendo has announced today that fans who want to pick up both the Pokémon Omega Ruby and Pokémon Alpha Sapphire games when they launch for the Nintendo 3DS family of systems on Nov. 21st will now have access to a special offer. The Dual Pack launches on Nov. 21st, exclusively at Best Buy retail stores, […]

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Nintendo has announced today that fans who want to pick up both the Pokémon Omega Ruby and Pokémon Alpha Sapphire games when they launch for the Nintendo 3DS family of systems on Nov. 21st will now have access to a special offer.

The Dual Pack launches on Nov. 21st, exclusively at Best Buy retail stores, on BestBuy.com or on Amazon.com at a suggested retail price of $79.98. Separately, each game sells at a suggested retail price of $39.99. The Pokémon Omega Ruby and Pokémon Alpha Sapphire Dual Pack includes both games, letting players experience both adventures (not to mention the ability to capture both Legendary Pokémon).

The Pokémon Omega Ruby and Pokémon Alpha Sapphire Dual Pack launches on Nov. 21, exclusively at Best ... (Photo: Business Wire)

In addition to both games, the Dual Pack includes a pair of in-game download codes that can be redeemed for 100 Potions each. Starting a new Pokémon game with 100 extra Potions is a treat for players who want to be well-stocked for their epic journey through the Hoenn region.

Pokémon Omega Ruby and Pokémon Alpha Sapphire are reimagined versions of the original Pokémon Ruby and Pokémon Sapphire games, which launched for the Game Boy Advance system in 2003. Not just simple remakes, both games offer updated graphics and new features like Soar, which allows players to travel on the back of Mega Latios or Mega Latias. Players can also decorate their personal Secret Bases and enter Pokémon into in-game Pokémon Contests. Fans may even learn the mysterious origins of Pokémon Mega Evolutions.

Both Pokémon Omega Ruby and Pokémon Alpha Sapphire will launch in stores and in the Nintendo eShop for Nintendo 3DS on Nov. 21. People can also buy the digital version of the game at Nintendo.com and have it sent directly to their Nintendo 3DS system. The Pokémon Omega Ruby and Pokémon Alpha Sapphire Special Demo Version is also now available. Just visit Nintendo.com to learn how to receive a download code.

Don’t miss out!

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