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	<title>
	Comments on: L.A. Noire Debut Trailer Delivers Amazing Facial Animation	</title>
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	<link>https://thekoalition.com/2010/l-a-noire-debut-trailer-delivers-amazing-facial-animation</link>
	<description>Gaming, Entertainment &#38; Tech</description>
	<lastBuildDate>Fri, 12 Nov 2010 15:41:52 +0000</lastBuildDate>
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		<title>
		By: Jos&#233; Luis		</title>
		<link>https://thekoalition.com/2010/l-a-noire-debut-trailer-delivers-amazing-facial-animation#comment-32866</link>

		<dc:creator><![CDATA[Jos&#233; Luis]]></dc:creator>
		<pubDate>Fri, 12 Nov 2010 15:41:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.thekoalition.com/?p=45651#comment-32866</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2010/l-a-noire-debut-trailer-delivers-amazing-facial-animation#comment-32861&quot;&gt;Mr. Kennedy&lt;/a&gt;.

Yes, open world with brand new tech never used before in gaming. 
You know how devs do mo-cap by having actors in tight suits and to 
get their facial animations they used tiny dots, well that was the past. 
 
 
Team Bondi are pushing game development forward with as the GameInformer preview revealed, a new camera tech system that literally just recreates whatever it is capturing in 3D/Polygons. 
 
Meaning none of those characters you saw there needed to be created or animated by developers, they just simply recorded the scenes like a movie in a set full of the new camera tech system and that&#039;s why these performance look so realistic. ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2010/l-a-noire-debut-trailer-delivers-amazing-facial-animation#comment-32861">Mr. Kennedy</a>.</p>
<p>Yes, open world with brand new tech never used before in gaming.<br />
You know how devs do mo-cap by having actors in tight suits and to<br />
get their facial animations they used tiny dots, well that was the past. </p>
<p>Team Bondi are pushing game development forward with as the GameInformer preview revealed, a new camera tech system that literally just recreates whatever it is capturing in 3D/Polygons. </p>
<p>Meaning none of those characters you saw there needed to be created or animated by developers, they just simply recorded the scenes like a movie in a set full of the new camera tech system and that&#039;s why these performance look so realistic. </p>
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		<title>
		By: Mr. Kennedy		</title>
		<link>https://thekoalition.com/2010/l-a-noire-debut-trailer-delivers-amazing-facial-animation#comment-32861</link>

		<dc:creator><![CDATA[Mr. Kennedy]]></dc:creator>
		<pubDate>Fri, 12 Nov 2010 13:35:46 +0000</pubDate>
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					<description><![CDATA[Fuck me, that looks quality! 
 
Is it gonna be a sandbox game? ]]></description>
			<content:encoded><![CDATA[<p>Fuck me, that looks quality!</p>
<p>Is it gonna be a sandbox game? </p>
]]></content:encoded>
		
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