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	Comments on: Turn Based, The RPG Podcast Episode 8: Mass Relays	</title>
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	<link>https://thekoalition.com/2012/turn-based-rpg-podcast-episode-8-mass-relays</link>
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		<title>
		By: David Jagneaux		</title>
		<link>https://thekoalition.com/2012/turn-based-rpg-podcast-episode-8-mass-relays#comment-120559</link>

		<dc:creator><![CDATA[David Jagneaux]]></dc:creator>
		<pubDate>Wed, 06 Jun 2012 07:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=55318#comment-120559</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2012/turn-based-rpg-podcast-episode-8-mass-relays#comment-96162&quot;&gt;otherZinc&lt;/a&gt;.

Glad to hear it! Let us know what you thought of the show!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2012/turn-based-rpg-podcast-episode-8-mass-relays#comment-96162">otherZinc</a>.</p>
<p>Glad to hear it! Let us know what you thought of the show!</p>
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		<title>
		By: otherZinc		</title>
		<link>https://thekoalition.com/2012/turn-based-rpg-podcast-episode-8-mass-relays#comment-96162</link>

		<dc:creator><![CDATA[otherZinc]]></dc:creator>
		<pubDate>Tue, 17 Apr 2012 05:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=55318#comment-96162</guid>

					<description><![CDATA[Now that I&#039;ve completed Mass Effect 3, I&#039;m listening to all things ME3.]]></description>
			<content:encoded><![CDATA[<p>Now that I&#8217;ve completed Mass Effect 3, I&#8217;m listening to all things ME3.</p>
]]></content:encoded>
		
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		<title>
		By: Carldaniel		</title>
		<link>https://thekoalition.com/2012/turn-based-rpg-podcast-episode-8-mass-relays#comment-84944</link>

		<dc:creator><![CDATA[Carldaniel]]></dc:creator>
		<pubDate>Tue, 06 Mar 2012 02:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=55318#comment-84944</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2012/turn-based-rpg-podcast-episode-8-mass-relays#comment-84938&quot;&gt;David Jagneaux&lt;/a&gt;.

TLDR]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2012/turn-based-rpg-podcast-episode-8-mass-relays#comment-84938">David Jagneaux</a>.</p>
<p>TLDR</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: David Jagneaux		</title>
		<link>https://thekoalition.com/2012/turn-based-rpg-podcast-episode-8-mass-relays#comment-84938</link>

		<dc:creator><![CDATA[David Jagneaux]]></dc:creator>
		<pubDate>Tue, 06 Mar 2012 01:21:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=55318#comment-84938</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2012/turn-based-rpg-podcast-episode-8-mass-relays#comment-84926&quot;&gt;Matriarch&lt;/a&gt;.

 Thank you for the fantastic, well-written, and thoughtful comment! I am so happy you enjoyed the show! Make sure you spread the word around and tune in for future and past episodes Matriarch!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2012/turn-based-rpg-podcast-episode-8-mass-relays#comment-84926">Matriarch</a>.</p>
<p> Thank you for the fantastic, well-written, and thoughtful comment! I am so happy you enjoyed the show! Make sure you spread the word around and tune in for future and past episodes Matriarch!</p>
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		<title>
		By: Matriarch		</title>
		<link>https://thekoalition.com/2012/turn-based-rpg-podcast-episode-8-mass-relays#comment-84926</link>

		<dc:creator><![CDATA[Matriarch]]></dc:creator>
		<pubDate>Mon, 05 Mar 2012 20:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=55318#comment-84926</guid>

					<description><![CDATA[Man you guys are a blast, I loved this show. 


As for the reapers, I don&#039;t think they had too much of a place in ME2 as it was more about building relationships. Hence why The Arrival DLC was made to be the reminder that they are coming. 

You also have to remember that as the player you are supposed to be seeing things through the eyes of Shepard, and he holds no fear for the Reapers at all, hence why they don&#039;t come across as scary anymore... In Arrival Shepard stands up to the Reapers and makes clear that he will do everything it takes to stop them...That right there signifies the journey from ME1 to ME3. Of course the first time you speak to the reapers in ME1 it&#039;s supposed to send chills down your spine because they are uncanny. But now we are fully aware of the threat and there&#039;s no reason to fear them when the number 1 priority is fighting them bitches! ]]></description>
			<content:encoded><![CDATA[<p>Man you guys are a blast, I loved this show. </p>
<p>As for the reapers, I don&#8217;t think they had too much of a place in ME2 as it was more about building relationships. Hence why The Arrival DLC was made to be the reminder that they are coming. </p>
<p>You also have to remember that as the player you are supposed to be seeing things through the eyes of Shepard, and he holds no fear for the Reapers at all, hence why they don&#8217;t come across as scary anymore&#8230; In Arrival Shepard stands up to the Reapers and makes clear that he will do everything it takes to stop them&#8230;That right there signifies the journey from ME1 to ME3. Of course the first time you speak to the reapers in ME1 it&#8217;s supposed to send chills down your spine because they are uncanny. But now we are fully aware of the threat and there&#8217;s no reason to fear them when the number 1 priority is fighting them bitches! </p>
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