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	<title>
	Comments on: ARMA 3 Preview Part 3: Vehicles	</title>
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	<link>https://thekoalition.com/2013/arma-3-preview-part-3-vehicles-2</link>
	<description>Gaming, Entertainment &#38; Tech</description>
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		<title>
		By: Asad Quadri		</title>
		<link>https://thekoalition.com/2013/arma-3-preview-part-3-vehicles-2#comment-151230</link>

		<dc:creator><![CDATA[Asad Quadri]]></dc:creator>
		<pubDate>Mon, 01 Apr 2013 11:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=75393#comment-151230</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2013/arma-3-preview-part-3-vehicles-2#comment-151229&quot;&gt;DriverPadakaChessnuts&lt;/a&gt;.

Your guess is as good as mine. Most likely it&#039;s all about marketing. What better way to show off the brand new PhysX 3.0 SDK than in a game like this? The SDK does have advantages like multi-thread support and Bohemia are including PhysX in multiplayer too, but I&#039;ve seen Havok do everything that PhysX can and AMD users never miss out on what Havok offers. Hell even the Open Dynamics Engine is a very capable physics engine and that&#039;s open-source.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2013/arma-3-preview-part-3-vehicles-2#comment-151229">DriverPadakaChessnuts</a>.</p>
<p>Your guess is as good as mine. Most likely it&#8217;s all about marketing. What better way to show off the brand new PhysX 3.0 SDK than in a game like this? The SDK does have advantages like multi-thread support and Bohemia are including PhysX in multiplayer too, but I&#8217;ve seen Havok do everything that PhysX can and AMD users never miss out on what Havok offers. Hell even the Open Dynamics Engine is a very capable physics engine and that&#8217;s open-source.</p>
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		<title>
		By: DriverPadakaChessnuts		</title>
		<link>https://thekoalition.com/2013/arma-3-preview-part-3-vehicles-2#comment-151229</link>

		<dc:creator><![CDATA[DriverPadakaChessnuts]]></dc:creator>
		<pubDate>Mon, 01 Apr 2013 08:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=75393#comment-151229</guid>

					<description><![CDATA[Isn&#039;t PhysX still a very closed platform (it only runs on Nvidia cards without hacks, and even the it runs poor)? So why is Bohemia opting for that physics middleware when there are plenty others to choose from?]]></description>
			<content:encoded><![CDATA[<p>Isn&#8217;t PhysX still a very closed platform (it only runs on Nvidia cards without hacks, and even the it runs poor)? So why is Bohemia opting for that physics middleware when there are plenty others to choose from?</p>
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