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	<title>
	Comments on: Three Things We Want From Fallout 4	</title>
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	<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4</link>
	<description>Gaming, Entertainment &#38; Tech</description>
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	<item>
		<title>
		By: u wottt		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-153888</link>

		<dc:creator><![CDATA[u wottt]]></dc:creator>
		<pubDate>Sat, 29 Mar 2014 17:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-153888</guid>

					<description><![CDATA[REALISTIC FIREFIGHTS PLEASE, i hate it when a stupid npcs spray and prays me from a meter away]]></description>
			<content:encoded><![CDATA[<p>REALISTIC FIREFIGHTS PLEASE, i hate it when a stupid npcs spray and prays me from a meter away</p>
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		<title>
		By: Anon		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-153519</link>

		<dc:creator><![CDATA[Anon]]></dc:creator>
		<pubDate>Wed, 29 Jan 2014 04:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-153519</guid>

					<description><![CDATA[Hand holding? Why didn&#039;t you play the survival mode then? Also, there&#039;s a combat difficulty slider in the options.]]></description>
			<content:encoded><![CDATA[<p>Hand holding? Why didn&#8217;t you play the survival mode then? Also, there&#8217;s a combat difficulty slider in the options.</p>
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		<title>
		By: GuestsRus		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-151774</link>

		<dc:creator><![CDATA[GuestsRus]]></dc:creator>
		<pubDate>Wed, 22 May 2013 22:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-151774</guid>

					<description><![CDATA[Wants: Co-op (NOT Online)
More DLCs
More Exploration than Stuck doing a mission.]]></description>
			<content:encoded><![CDATA[<p>Wants: Co-op (NOT Online)<br />
More DLCs<br />
More Exploration than Stuck doing a mission.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Jesse Tronier		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-151401</link>

		<dc:creator><![CDATA[Jesse Tronier]]></dc:creator>
		<pubDate>Tue, 23 Apr 2013 01:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-151401</guid>

					<description><![CDATA[Hand holding? Fallout 3 was shit because of it. Difficult? Once you get Abraham lincolns repeating rifle, you&#039;re pretty much invincible. Lincolns deathclaws are weaker than damn bloatflies in fallout new vegas. And the main quest lasts only 3 hours. 

Have you even played fallout New vegas?]]></description>
			<content:encoded><![CDATA[<p>Hand holding? Fallout 3 was shit because of it. Difficult? Once you get Abraham lincolns repeating rifle, you&#8217;re pretty much invincible. Lincolns deathclaws are weaker than damn bloatflies in fallout new vegas. And the main quest lasts only 3 hours. </p>
<p>Have you even played fallout New vegas?</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Jesse Tronier		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-151388</link>

		<dc:creator><![CDATA[Jesse Tronier]]></dc:creator>
		<pubDate>Mon, 22 Apr 2013 04:29:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-151388</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150113&quot;&gt;FOXYwithacapitalE&lt;/a&gt;.

As well ridiculous retarded and franchise destroyer.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150113">FOXYwithacapitalE</a>.</p>
<p>As well ridiculous retarded and franchise destroyer.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Jesse Tronier		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-151387</link>

		<dc:creator><![CDATA[Jesse Tronier]]></dc:creator>
		<pubDate>Mon, 22 Apr 2013 04:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-151387</guid>

					<description><![CDATA[Wants.
1. More snipers like the hunting rifle w/ scope
2. (Maybe) an option of bullet drop.
3. Just a gun rack, something to show off at home without the pain of moving it around.
4. More vivid environment, get the feel of an apocalypse (Green tint does not count)
5. Scarier environments
6. More game play DLC that have stories tie in together. 
7. More funny moments.
8. Sniper battles (Just enemies can shoot at greater distances, you want challenge right?)
9 Emotional tie in the story (Not dramatic) 
10 (This should be number one) Fix every freezing problems. Fallout New vegas was my favorite out of 3 and NV, but there were parts where it froze and I never could beat the game.
11. unique weapons that are actually unique, not just a scope and different color and name. That&#039;s not unique.
12. Joining a faction means joining a faction. Do missions with them and be involved in certain teams (Sniper team, etc etc) Not just having them like you. Mad in fallout 3 and new vegas how there were cool teams and you can&#039;t join, you don&#039;t even really join 
the faction.
13. Have the map be bigger.
14, have missions where you need to camp out and hunt someone/thing (Or something similar)


Don&#039;t want.
1 Online
2. Buildings and environment that look the same.
3. Transportation other than feet. 
4. Easy medical availability, in fallout 3 I can easily get 1,000 stimpaks without a problem. 
5. short DLC (Cough cough broken hearts)
6. Required to have that speech skill to pass, (Like fallout, that&#039;s what I want, where it&#039;s a percentage change) Not a required chance]]></description>
			<content:encoded><![CDATA[<p>Wants.<br />
1. More snipers like the hunting rifle w/ scope<br />
2. (Maybe) an option of bullet drop.<br />
3. Just a gun rack, something to show off at home without the pain of moving it around.<br />
4. More vivid environment, get the feel of an apocalypse (Green tint does not count)<br />
5. Scarier environments<br />
6. More game play DLC that have stories tie in together.<br />
7. More funny moments.<br />
8. Sniper battles (Just enemies can shoot at greater distances, you want challenge right?)<br />
9 Emotional tie in the story (Not dramatic)<br />
10 (This should be number one) Fix every freezing problems. Fallout New vegas was my favorite out of 3 and NV, but there were parts where it froze and I never could beat the game.<br />
11. unique weapons that are actually unique, not just a scope and different color and name. That&#8217;s not unique.<br />
12. Joining a faction means joining a faction. Do missions with them and be involved in certain teams (Sniper team, etc etc) Not just having them like you. Mad in fallout 3 and new vegas how there were cool teams and you can&#8217;t join, you don&#8217;t even really join<br />
the faction.<br />
13. Have the map be bigger.<br />
14, have missions where you need to camp out and hunt someone/thing (Or something similar)</p>
<p>Don&#8217;t want.<br />
1 Online<br />
2. Buildings and environment that look the same.<br />
3. Transportation other than feet.<br />
4. Easy medical availability, in fallout 3 I can easily get 1,000 stimpaks without a problem.<br />
5. short DLC (Cough cough broken hearts)<br />
6. Required to have that speech skill to pass, (Like fallout, that&#8217;s what I want, where it&#8217;s a percentage change) Not a required chance</p>
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		<title>
		By: LT Gamer		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-151176</link>

		<dc:creator><![CDATA[LT Gamer]]></dc:creator>
		<pubDate>Mon, 25 Mar 2013 18:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-151176</guid>

					<description><![CDATA[.In Fallout 4 they should work on a better engine for more life-like graphics. They should have way better character development and a better society to interact with (society development as well I guess). There should most definitely be more affect on the things your character does that aren&#039;t even quest related like random murders like police actually investigating into it if you aren&#039;t caught actually doing it (abilities to cover your tracks I guess too). Better stealth system too. One HUGE thing is somewhat like one of the points in the article, when you shoot/melee an opponent they seem to just keep shooting/hitting back, it would be BEAUTIFUL to see your shots have a real significant impact on them that is visual as well as physical (looks bloody and messed up, and limping (they already do limp but it doesn&#039;t seem real enough, they should fall over or  be able to still function with a missing limb sometimes and like crawl away from you screaming with plenty of dialogue). Another thing is the affect of bear traps, yeah this is a very small aspect of the game but this one thing could help chain off multiple new ideas for realism, your character can just walk through them, maybe if you were actually caught in the trap and your enemies could hear you scream or the trap go off and started coming towards you, it would add a real level of fright to the game because you&#039;re trying to get out before they reach you. The leveling up system should be new as well, in Skyrim they did a tremendous job and Bethesda should model after it, (in Skyrim they have &quot;one handed&quot; skill and perks within that skill, in Fallout 4 they should have for example  &quot;handguns&quot; (one handed guns, (sawed off shotgun, pistols, small smg&#039;s) and perks within that skill such as more damage per shot, faster reloading with them, more durable, more attachments able to be added on to them, etc.). I hope people agree with these ideas, they are my dreams.]]></description>
			<content:encoded><![CDATA[<p>.In Fallout 4 they should work on a better engine for more life-like graphics. They should have way better character development and a better society to interact with (society development as well I guess). There should most definitely be more affect on the things your character does that aren&#8217;t even quest related like random murders like police actually investigating into it if you aren&#8217;t caught actually doing it (abilities to cover your tracks I guess too). Better stealth system too. One HUGE thing is somewhat like one of the points in the article, when you shoot/melee an opponent they seem to just keep shooting/hitting back, it would be BEAUTIFUL to see your shots have a real significant impact on them that is visual as well as physical (looks bloody and messed up, and limping (they already do limp but it doesn&#8217;t seem real enough, they should fall over or  be able to still function with a missing limb sometimes and like crawl away from you screaming with plenty of dialogue). Another thing is the affect of bear traps, yeah this is a very small aspect of the game but this one thing could help chain off multiple new ideas for realism, your character can just walk through them, maybe if you were actually caught in the trap and your enemies could hear you scream or the trap go off and started coming towards you, it would add a real level of fright to the game because you&#8217;re trying to get out before they reach you. The leveling up system should be new as well, in Skyrim they did a tremendous job and Bethesda should model after it, (in Skyrim they have &#8220;one handed&#8221; skill and perks within that skill, in Fallout 4 they should have for example  &#8220;handguns&#8221; (one handed guns, (sawed off shotgun, pistols, small smg&#8217;s) and perks within that skill such as more damage per shot, faster reloading with them, more durable, more attachments able to be added on to them, etc.). I hope people agree with these ideas, they are my dreams.</p>
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		<item>
		<title>
		By: Mech		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150672</link>

		<dc:creator><![CDATA[Mech]]></dc:creator>
		<pubDate>Wed, 06 Feb 2013 09:37:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150672</guid>

					<description><![CDATA[I&#039;ve looked at many forums regarding &#039;wishlists&#039; for the next fallout game and I am surprised to see that almost nobody mentions vehicles.  In the Fallout universe there are literally hundreds of old cars, trucks, semi&#039;s, and motorcycles full of potential parts.  Yes, ok, gasoline would probably be really scarce, but why couldn&#039;t or wouldn&#039;t any wastelander at least try to get some transport working?  The assault droids are self propelled, why not tear one of those apart for the power source, running gear and drive train to stick onto one of the hundreds of motorcycles rusting away in the wastelands?  And wouldn&#039;t it be fun to crash though a group of raiders or ghouls on a tracked motorcycle or some other similar ATV style mount?  Not to mention the endless hours of sometimes uneventful walking to get to some locations.  Something else that could be fun?  Fallout X-Games!  Outrun the horde of Deathclaws!  Superjump the village!  Wasteland races!  Just my thoughts.]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve looked at many forums regarding &#8216;wishlists&#8217; for the next fallout game and I am surprised to see that almost nobody mentions vehicles.  In the Fallout universe there are literally hundreds of old cars, trucks, semi&#8217;s, and motorcycles full of potential parts.  Yes, ok, gasoline would probably be really scarce, but why couldn&#8217;t or wouldn&#8217;t any wastelander at least try to get some transport working?  The assault droids are self propelled, why not tear one of those apart for the power source, running gear and drive train to stick onto one of the hundreds of motorcycles rusting away in the wastelands?  And wouldn&#8217;t it be fun to crash though a group of raiders or ghouls on a tracked motorcycle or some other similar ATV style mount?  Not to mention the endless hours of sometimes uneventful walking to get to some locations.  Something else that could be fun?  Fallout X-Games!  Outrun the horde of Deathclaws!  Superjump the village!  Wasteland races!  Just my thoughts.</p>
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		<item>
		<title>
		By: Aemrod		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150660</link>

		<dc:creator><![CDATA[Aemrod]]></dc:creator>
		<pubDate>Sat, 02 Feb 2013 16:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150660</guid>

					<description><![CDATA[Fallout and Elder Scrolls games needs an option to play as co-op imo. It&#039;s a big map out there i mean its really huge and i really want to play it with my friends not with companions.]]></description>
			<content:encoded><![CDATA[<p>Fallout and Elder Scrolls games needs an option to play as co-op imo. It&#8217;s a big map out there i mean its really huge and i really want to play it with my friends not with companions.</p>
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		<item>
		<title>
		By: Daniel Autry		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150369</link>

		<dc:creator><![CDATA[Daniel Autry]]></dc:creator>
		<pubDate>Tue, 22 Jan 2013 03:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150369</guid>

					<description><![CDATA[I only disagree about the factions, in fact I would like more choices and deeper complexities revolving around factions!  I loved that I could be a double agent in New Vegas and wished only that the factions interacted with varint questlines and storys more seamlessly.  I certainly would like to see more Skyrimesque tones, especially in the levelling systems, and I would like to see a plethora of new baddies, both human and non.  One thing I feel strongly about, though, is the tone of the game.  Fallout has always been a slightly humorous series, but Fallout 3 came across as a little more serious than the others.  Adding that humor back in tactfully is a must on my list.  I loved both Fo3 and Fo:NV equally and actually struggle to pick one over the other.  Both were very well done after bugs were fixed.  I would like to see elements of both, but the majority of elements to be now and uncharted.]]></description>
			<content:encoded><![CDATA[<p>I only disagree about the factions, in fact I would like more choices and deeper complexities revolving around factions!  I loved that I could be a double agent in New Vegas and wished only that the factions interacted with varint questlines and storys more seamlessly.  I certainly would like to see more Skyrimesque tones, especially in the levelling systems, and I would like to see a plethora of new baddies, both human and non.  One thing I feel strongly about, though, is the tone of the game.  Fallout has always been a slightly humorous series, but Fallout 3 came across as a little more serious than the others.  Adding that humor back in tactfully is a must on my list.  I loved both Fo3 and Fo:NV equally and actually struggle to pick one over the other.  Both were very well done after bugs were fixed.  I would like to see elements of both, but the majority of elements to be now and uncharted.</p>
]]></content:encoded>
		
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		<title>
		By: 2112-Rushkie		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150342</link>

		<dc:creator><![CDATA[2112-Rushkie]]></dc:creator>
		<pubDate>Mon, 21 Jan 2013 16:04:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150342</guid>

					<description><![CDATA[Id love for them to give a better hardcore and unforgiving feel to the game, ever since console games have became the norm, I feel like more games are less unforgiving, I understand there&#039;s people that want to &quot;enjoy&quot; their game without all the fuss of reloading a few times (and they should try and help both out), but I like to think about what im doing, for example &quot;I hear moaning and wet footsteps behind this locked door, im running out of stimpacks, and one good whack and im done for, oh crap im out of bullets! Better put a mine or two, open the door and run for it!&quot;]]></description>
			<content:encoded><![CDATA[<p>Id love for them to give a better hardcore and unforgiving feel to the game, ever since console games have became the norm, I feel like more games are less unforgiving, I understand there&#8217;s people that want to &#8220;enjoy&#8221; their game without all the fuss of reloading a few times (and they should try and help both out), but I like to think about what im doing, for example &#8220;I hear moaning and wet footsteps behind this locked door, im running out of stimpacks, and one good whack and im done for, oh crap im out of bullets! Better put a mine or two, open the door and run for it!&#8221;</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Name is my name		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150324</link>

		<dc:creator><![CDATA[Name is my name]]></dc:creator>
		<pubDate>Mon, 21 Jan 2013 07:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150324</guid>

					<description><![CDATA[o and with rocket launchers you could blow bulidings into smitherings]]></description>
			<content:encoded><![CDATA[<p>o and with rocket launchers you could blow bulidings into smitherings</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Name is my name		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150323</link>

		<dc:creator><![CDATA[Name is my name]]></dc:creator>
		<pubDate>Mon, 21 Jan 2013 06:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150323</guid>

					<description><![CDATA[they should make an mmo fallout were you could choose to play with other pepole or alone]]></description>
			<content:encoded><![CDATA[<p>they should make an mmo fallout were you could choose to play with other pepole or alone</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Chessnuts		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150273</link>

		<dc:creator><![CDATA[Chessnuts]]></dc:creator>
		<pubDate>Sun, 20 Jan 2013 17:31:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150273</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-149935&quot;&gt;Asad Quadri&lt;/a&gt;.

Always said that myself. They need to take notes from STALKER series.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-149935">Asad Quadri</a>.</p>
<p>Always said that myself. They need to take notes from STALKER series.</p>
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		<title>
		By: Giorgio Novelli		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150229</link>

		<dc:creator><![CDATA[Giorgio Novelli]]></dc:creator>
		<pubDate>Sat, 19 Jan 2013 23:30:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150229</guid>

					<description><![CDATA[The factions were a very good thing, I&#039;d hate Fallout 4 without factions.]]></description>
			<content:encoded><![CDATA[<p>The factions were a very good thing, I&#8217;d hate Fallout 4 without factions.</p>
]]></content:encoded>
		
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		<title>
		By: Dr. Meatbomb		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150216</link>

		<dc:creator><![CDATA[Dr. Meatbomb]]></dc:creator>
		<pubDate>Sat, 19 Jan 2013 20:00:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150216</guid>

					<description><![CDATA[I loved FONV because every single quest (even the unmarked ones) had several ways you could go about completing them. You could do the bare minimum, you could go above and beyond that, or you could just shoot your quest-giver in the face, it was really up to you. FO3 had that, but to a lesser extent, and Skyrim had almost none of that (save the civil war quest).
FO4 needs ROMANCE OPTIONS! How can their not be love in a large wasteland filled with people?! Someone to protect and provide for would give the game a very human touch.

An overhaul to the sneak system is in order. In NV and 3, if I&#039;m crouching in a room full of raiders, I&#039;m invisible. If I&#039;m standing in a room full of raiders, I&#039;m dead meat. It is very unrealistic. Games like Far Cry 3, and Assassin&#039;s Creed 3 showed how slick a more organic sneak mode can flourish using foliage and other forms of natural cover to hide, blending into crowds, using disguises, etc.
HARDCORE MODE!!! We should be able to toggle individual things like thirst, hunger sleep, morale, and hygiene off and on for a tailored game experience. Perhaps things like shelter or outside temperature could factor in. After all, if you just swam through some mucky, irradiated pond, and you&#039;re soaked and cold, you&#039;re not going to be as happy and you would sitting around a fire by the trail, eating with a couple companions.
Lastly, post ending gameplay. It was very unsatisfying in NV, after 90 hours of shaping the wasteland into the place I wanted it to be, to simply getting a 4-5 minute slideshow, telling me I did a good job, I want to TASTE the fruits of my labor
READ THIS BETHESDA!!!]]></description>
			<content:encoded><![CDATA[<p>I loved FONV because every single quest (even the unmarked ones) had several ways you could go about completing them. You could do the bare minimum, you could go above and beyond that, or you could just shoot your quest-giver in the face, it was really up to you. FO3 had that, but to a lesser extent, and Skyrim had almost none of that (save the civil war quest).<br />
FO4 needs ROMANCE OPTIONS! How can their not be love in a large wasteland filled with people?! Someone to protect and provide for would give the game a very human touch.</p>
<p>An overhaul to the sneak system is in order. In NV and 3, if I&#8217;m crouching in a room full of raiders, I&#8217;m invisible. If I&#8217;m standing in a room full of raiders, I&#8217;m dead meat. It is very unrealistic. Games like Far Cry 3, and Assassin&#8217;s Creed 3 showed how slick a more organic sneak mode can flourish using foliage and other forms of natural cover to hide, blending into crowds, using disguises, etc.<br />
HARDCORE MODE!!! We should be able to toggle individual things like thirst, hunger sleep, morale, and hygiene off and on for a tailored game experience. Perhaps things like shelter or outside temperature could factor in. After all, if you just swam through some mucky, irradiated pond, and you&#8217;re soaked and cold, you&#8217;re not going to be as happy and you would sitting around a fire by the trail, eating with a couple companions.<br />
Lastly, post ending gameplay. It was very unsatisfying in NV, after 90 hours of shaping the wasteland into the place I wanted it to be, to simply getting a 4-5 minute slideshow, telling me I did a good job, I want to TASTE the fruits of my labor<br />
READ THIS BETHESDA!!!</p>
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		<title>
		By: dakan45		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150156</link>

		<dc:creator><![CDATA[dakan45]]></dc:creator>
		<pubDate>Fri, 18 Jan 2013 23:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150156</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150084&quot;&gt;Opethman&lt;/a&gt;.

Trust me, you wont remember one npc occasion that i casually mentioned here. Witcher 2 is a huge game.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150084">Opethman</a>.</p>
<p>Trust me, you wont remember one npc occasion that i casually mentioned here. Witcher 2 is a huge game.</p>
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		<title>
		By: Jennie Bharaj		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150132</link>

		<dc:creator><![CDATA[Jennie Bharaj]]></dc:creator>
		<pubDate>Fri, 18 Jan 2013 21:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150132</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-149986&quot;&gt;Gary A. Swaby&lt;/a&gt;.

Oh, you!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-149986">Gary A. Swaby</a>.</p>
<p>Oh, you!</p>
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		<title>
		By: FOXYwithacapitalE		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150113</link>

		<dc:creator><![CDATA[FOXYwithacapitalE]]></dc:creator>
		<pubDate>Fri, 18 Jan 2013 14:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150113</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-149972&quot;&gt;Mattdc92&lt;/a&gt;.

From a developers point of view, adding multiplayer to a game like Fallout which was never built to support online play would be incredibly hard and the bugs for that would be limitless.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-149972">Mattdc92</a>.</p>
<p>From a developers point of view, adding multiplayer to a game like Fallout which was never built to support online play would be incredibly hard and the bugs for that would be limitless.</p>
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		<title>
		By: FOXYwithacapitalE		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150112</link>

		<dc:creator><![CDATA[FOXYwithacapitalE]]></dc:creator>
		<pubDate>Fri, 18 Jan 2013 14:35:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150112</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-149941&quot;&gt;Shazly&lt;/a&gt;.

I think many of you missed the reasons that factions were included and were so crucial to the storyline. The point was that you could play the game several times throughout and still never finish every story arc, which quadrupled the replay value. Also, &#039;checking the wiki&#039;s&#039; to choose a faction is like reading the spoilers for a movie before you go to theaters and watch it.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-149941">Shazly</a>.</p>
<p>I think many of you missed the reasons that factions were included and were so crucial to the storyline. The point was that you could play the game several times throughout and still never finish every story arc, which quadrupled the replay value. Also, &#8216;checking the wiki&#8217;s&#8217; to choose a faction is like reading the spoilers for a movie before you go to theaters and watch it.</p>
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		<title>
		By: Rhys		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150106</link>

		<dc:creator><![CDATA[Rhys]]></dc:creator>
		<pubDate>Fri, 18 Jan 2013 13:59:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150106</guid>

					<description><![CDATA[I think factions need to be there. They&#039;ve always been in the Fallout games. They should be back to their regular role instead of being the stories centre. It needs to be more of your character that is the centre of the story. I would love to bring back the scariness. I think Fallout 3 could be genuinely scary at some times.]]></description>
			<content:encoded><![CDATA[<p>I think factions need to be there. They&#8217;ve always been in the Fallout games. They should be back to their regular role instead of being the stories centre. It needs to be more of your character that is the centre of the story. I would love to bring back the scariness. I think Fallout 3 could be genuinely scary at some times.</p>
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		<title>
		By: Opethman		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150085</link>

		<dc:creator><![CDATA[Opethman]]></dc:creator>
		<pubDate>Fri, 18 Jan 2013 09:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150085</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150084&quot;&gt;Opethman&lt;/a&gt;.

oh and I forgot. I would love to see weapon schematics to make a return as they were in fallout 3 .Collecting all of the parts and finally creating a cool unique weapon was awesome.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150084">Opethman</a>.</p>
<p>oh and I forgot. I would love to see weapon schematics to make a return as they were in fallout 3 .Collecting all of the parts and finally creating a cool unique weapon was awesome.</p>
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		<title>
		By: Opethman		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150084</link>

		<dc:creator><![CDATA[Opethman]]></dc:creator>
		<pubDate>Fri, 18 Jan 2013 09:01:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150084</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150041&quot;&gt;dakan45&lt;/a&gt;.

Great examples Dakan but in the future could you please post a  ***spoiler tag*** etc. in advance.I for one have yet to play the witcher 2. Yeah,I am one of those &quot;types&quot; of gamers lol. Love to be surprised and experience gaming events without prior knowledge or expectation when possible. 

Next fallout? Simply put I would like the best of both fallout 3/new vegas merged harmoniously together along with some new additions,tweaks to the existing game-play mechanics,improved A.I.,keep speech checks in.bring back random encounters but add some more individual depth.

I prefer the overall atmosphere from Fallout 3,that is not to say I did not thoroughly enjoy New Vegas. There is just that &quot;spark&quot;. 

Keep and continue to improve weapon modding. 

just a few things off the top of my head.

I cannot wait for the next fallout!!!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150041">dakan45</a>.</p>
<p>Great examples Dakan but in the future could you please post a  ***spoiler tag*** etc. in advance.I for one have yet to play the witcher 2. Yeah,I am one of those &#8220;types&#8221; of gamers lol. Love to be surprised and experience gaming events without prior knowledge or expectation when possible. </p>
<p>Next fallout? Simply put I would like the best of both fallout 3/new vegas merged harmoniously together along with some new additions,tweaks to the existing game-play mechanics,improved A.I.,keep speech checks in.bring back random encounters but add some more individual depth.</p>
<p>I prefer the overall atmosphere from Fallout 3,that is not to say I did not thoroughly enjoy New Vegas. There is just that &#8220;spark&#8221;. </p>
<p>Keep and continue to improve weapon modding. </p>
<p>just a few things off the top of my head.</p>
<p>I cannot wait for the next fallout!!!</p>
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		<title>
		By: Marshalllawjones		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150082</link>

		<dc:creator><![CDATA[Marshalllawjones]]></dc:creator>
		<pubDate>Fri, 18 Jan 2013 07:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150082</guid>

					<description><![CDATA[it has to have the function to add weapon mods on special weapons ( I couldn&#039;t add larger clips or other 9mm mods on my Maria gun I got when I killed Benny) ]]></description>
			<content:encoded><![CDATA[<p>it has to have the function to add weapon mods on special weapons ( I couldn&#8217;t add larger clips or other 9mm mods on my Maria gun I got when I killed Benny) </p>
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		<title>
		By: Loved3TheBest		</title>
		<link>https://thekoalition.com/2013/three-things-we-want-from-fallout-4#comment-150075</link>

		<dc:creator><![CDATA[Loved3TheBest]]></dc:creator>
		<pubDate>Fri, 18 Jan 2013 00:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=65213#comment-150075</guid>

					<description><![CDATA[How about they employ a female in the development team...their redition of the female body was horrible.  Maybe buy some motion-cap equipment; should be cheap nowadays.]]></description>
			<content:encoded><![CDATA[<p>How about they employ a female in the development team&#8230;their redition of the female body was horrible.  Maybe buy some motion-cap equipment; should be cheap nowadays.</p>
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