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	<title>
	Comments on: Turn Based, The RPG Podcast 25: How Do HD Updates Improve or Hurt RPGs?	</title>
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	<link>https://thekoalition.com/2013/turn-based-rpg-podcast-25-hd-updates-improve-hurt-rpgs</link>
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		<title>
		By: player1		</title>
		<link>https://thekoalition.com/2013/turn-based-rpg-podcast-25-hd-updates-improve-hurt-rpgs#comment-153164</link>

		<dc:creator><![CDATA[player1]]></dc:creator>
		<pubDate>Thu, 21 Nov 2013 03:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=92242#comment-153164</guid>

					<description><![CDATA[I just wanted to say that certain RPGs, especially the polygon 3D games from PS1-PS2, even some N64 games didn&#039;t age well, and HD tvs are much harsher to them for this reason. Sprite, or stylized games have a nostalgic appeal, where people expect the pixels to be preserved for game experience. HD remakes helps these &quot;ugly&quot; games a bit more visually appealing. Except Silent Hill HD, god it&#039;s worse than PSOne!!!]]></description>
			<content:encoded><![CDATA[<p>I just wanted to say that certain RPGs, especially the polygon 3D games from PS1-PS2, even some N64 games didn&#8217;t age well, and HD tvs are much harsher to them for this reason. Sprite, or stylized games have a nostalgic appeal, where people expect the pixels to be preserved for game experience. HD remakes helps these &#8220;ugly&#8221; games a bit more visually appealing. Except Silent Hill HD, god it&#8217;s worse than PSOne!!!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: DominicanNinja		</title>
		<link>https://thekoalition.com/2013/turn-based-rpg-podcast-25-hd-updates-improve-hurt-rpgs#comment-153103</link>

		<dc:creator><![CDATA[DominicanNinja]]></dc:creator>
		<pubDate>Sat, 09 Nov 2013 16:42:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=92242#comment-153103</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2013/turn-based-rpg-podcast-25-hd-updates-improve-hurt-rpgs#comment-153089&quot;&gt;David Jagneaux&lt;/a&gt;.

yeah i wouldnt mind doing that]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2013/turn-based-rpg-podcast-25-hd-updates-improve-hurt-rpgs#comment-153089">David Jagneaux</a>.</p>
<p>yeah i wouldnt mind doing that</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: TomSkidmore		</title>
		<link>https://thekoalition.com/2013/turn-based-rpg-podcast-25-hd-updates-improve-hurt-rpgs#comment-153099</link>

		<dc:creator><![CDATA[TomSkidmore]]></dc:creator>
		<pubDate>Fri, 08 Nov 2013 13:09:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=92242#comment-153099</guid>

					<description><![CDATA[This is some badass podcast!]]></description>
			<content:encoded><![CDATA[<p>This is some badass podcast!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: David Jagneaux		</title>
		<link>https://thekoalition.com/2013/turn-based-rpg-podcast-25-hd-updates-improve-hurt-rpgs#comment-153089</link>

		<dc:creator><![CDATA[David Jagneaux]]></dc:creator>
		<pubDate>Wed, 06 Nov 2013 04:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=92242#comment-153089</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://thekoalition.com/2013/turn-based-rpg-podcast-25-hd-updates-improve-hurt-rpgs#comment-153086&quot;&gt;DominicanNinja&lt;/a&gt;.

Awesome! You gotta be on sometime man!]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://thekoalition.com/2013/turn-based-rpg-podcast-25-hd-updates-improve-hurt-rpgs#comment-153086">DominicanNinja</a>.</p>
<p>Awesome! You gotta be on sometime man!</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: DominicanNinja		</title>
		<link>https://thekoalition.com/2013/turn-based-rpg-podcast-25-hd-updates-improve-hurt-rpgs#comment-153086</link>

		<dc:creator><![CDATA[DominicanNinja]]></dc:creator>
		<pubDate>Tue, 05 Nov 2013 17:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://thekoalition.com/?p=92242#comment-153086</guid>

					<description><![CDATA[still listen to every episode]]></description>
			<content:encoded><![CDATA[<p>still listen to every episode</p>
]]></content:encoded>
		
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