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	Comments on: The Overall Appeal Of Mini-Games	</title>
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		By: Srinath Harikumar		</title>
		<link>https://thekoalition.com/2016/the-overall-appeal-of-mini-games#comment-169411</link>

		<dc:creator><![CDATA[Srinath Harikumar]]></dc:creator>
		<pubDate>Sat, 16 Jan 2016 14:42:00 +0000</pubDate>
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					<description><![CDATA[more roulette news @ www.wosome.net]]></description>
			<content:encoded><![CDATA[<p>more roulette news @ <a href="http://www.wosome.net" rel="nofollow ugc">http://www.wosome.net</a></p>
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		By: Gear for the next level of mobile games		</title>
		<link>https://thekoalition.com/2016/the-overall-appeal-of-mini-games#comment-169403</link>

		<dc:creator><![CDATA[Gear for the next level of mobile games]]></dc:creator>
		<pubDate>Sat, 16 Jan 2016 04:10:23 +0000</pubDate>
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					<description><![CDATA[[&#8230;] The Overall Appeal Of Mini-Games Another iconic title that proved how much fun you can have with a mini-game was Mortal Kombat: Armageddon that momentarily allowed you to stop fighting and instead enjoy some deeply silly Mario Kart style racing through Motor Kombat. Above all &#038;#8230. &#8230; Read more on The Koalition [&#8230;]]]></description>
			<content:encoded><![CDATA[<p>[&#8230;] The Overall Appeal Of Mini-Games Another iconic title that proved how much fun you can have with a mini-game was Mortal Kombat: Armageddon that momentarily allowed you to stop fighting and instead enjoy some deeply silly Mario Kart style racing through Motor Kombat. Above all &amp;#8230. &#8230; Read more on The Koalition [&#8230;]</p>
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