If there’s one thing that’s been super clear to everyone lately, it’s that people really love old-school Crash Bandicoot. Recent NPD sales figures have shown a large number of units sold for the Crash Bandicoot N. Sane Trilogy on the PlayStation 4, making it one of the best-selling titles for the console in 2017. We reviewed the trilogy here on The Koalition during its original release, giving the remastered collection of games a solid 84 rating, go ahead and read our full review to find out why. So how can you make an already great experience even better? You let everyone play it on the go and get it to run just as good as it did on the other consoles. And that’s what you get with Crash Bandicoot N. Sane Trilogy for the Nintendo Switch.
There’s very little different in terms of overall content with the Nintendo Switch version of Crash Bandicoot N. Sane Trilogy. You get all three original Crash Bandicoot games, remastered and reinvigorated with new visuals and slight tweaks to their classic gameplay. That alone makes for a very meaty experience to bring with you anywhere on the Nintendo Switch. However, a few pieces of additional downloadable content from the other consoles offer a definitive version of the game for Nintendo’s console.
There are two DLC levels for both Crash Bandicoot and Crash Warped, each titled Stormy Ascent and Future Tense respectively. These are stages that offer more challenge outside of the core levels in the games, combining all of the harsh platforming and abilities (in Crash Warped) you gather towards the end of each game. You also don’t have to play through each game to reach the new levels, as you can immediately jump into them right from the main menu. For die-hard Crash Bandicoot fans that have already seen this content on the other consoles, it’s still a fun and incredibly tough challenge. Beyond this, however, nothing else is new about the N. Sane Trilogy on Nintendo Switch.
What is great to see is exactly how smooth the game runs on the console in portable mode. Though the Nintendo Switch version of Crash is visually not as high quality as other consoles, it manages to run at a solid 30 frames-per-second throughout all three games in portable mode. While docked this remains the same, despite a small bit of pixelation that occurs when the screen is brought to the larger screen. This can be a bit more noticeable within the cutscenes across all three Crash titles, but it doesn’t become such a burden that it makes them unwatchable.
The controls in all three games are just as responsive and easy to work with as before. Luckily, the jump to the Nintendo Switch hasn’t compromised how good it feels to move around in both Crash Bandicoot 2 and Crash Warped, yet the heavy feel of Crash 1 still remains in the collection.
The smaller screen also doesn’t cause the menus to be squished down, illegible, or crowded while playing in portable mode. This can sometimes be a real negative for games that are ported to the Nintendo Switch, but Crash N. Sane Trilogy still looks good no matter how you play. It’s the best case scenario for anyone that was hoping the port to Nintendo’s console would be a smooth transition.
If you love Crash Bandicoot and had a blast playing through the N. Sane Trilogy before, you’ll get the same amount of fun with Crash on Nintendo Switch. There’s little reason to dive in again if you’ve already completed all three reimagined games on other consoles and hoping for something more, but that doesn’t mean you should gloss over it if you’re looking for a great game to have on-hand for traveling. The Crash Bandicoot N. Sane Trilogy is still a lot of fun to play, whether you’re at home or on the go.
These impressions are based on a digital review code for Crash Bandicoot N. Sane Trilogy for the Nintendo Switch, provided by Activision.