Wolfenstein II: The New Colossus is a good follow up to the first game of the series that revisited one of the classic shooter games that was a marquee title in the genre. If you never played the game back when it was originally released on PlayStation 4, make sure you check out our review that we have here on The Koalition. We praised it for being incredibly bold with its story while struggling to live up to the expectations set by its predecessor, ultimately giving it a score of 89 in the review. Luckily, anyone that never got to play Wolfenstein II before now has a chance to do so, but with some extra portability thanks in part to the Nintendo Switch. What you end up getting is an already solid single-player experience that you can bring with you anywhere and play anytime.
Everything that was in the PlayStation 4 and Xbox One release of Wolfenstein II: The New Colossus is also on Nintendo Switch. Like the port of DOOM for the console, you’re getting the same story and gameplay as everyone else. No additional features, no new downloadable content or multiplayer, or any other extras in this version of the game. Is that necessarily a bad thing? Not entirely if you never played Wolfenstein II on any of the other consoles. Everyone else that did will be retreading very familiar territory here, but being able to play the full campaign with everything as it should be anywhere you want is great.
On the technical side, Wolfenstein II: The New Colossus runs pretty well on the Nintendo Switch. You’re getting 30 frames-per-second on the screen, whether you have the Switch docked or in portable mode. There are some mild instances of slowdown when things get very hectic in firefights with the Nazis, especially when there are multiple grenade explosions going off and fire effects all around. But this isn’t frequent enough to make it difficult to move around and fight, nor navigate to where the next objective is located.
While Wolfenstein II: The New Colossus is still a highly detailed game on Nintendo Switch, it does take a slight downgrade from its other console counterparts, especially when playing in portable mode. Some textures and backgrounds in a few chapters do end up looking a bit bland because of this, and in a few enclosed areas it can be tough to make out objects and pathways at first glance. Creeping in the dark trying to stealth kill Nazis within the area can often lead to you getting spotted because you fail to distinguish a person from a background object far away, which can make things a bit more difficult when trying to remain hidden.
There are a number of control options with the Switch version of Wolfenstein II. Using the pro controller and joycon controller to play is similar to using a PlayStation 4 or Xbox One controller, with only a mild difference in how it feels during gameplay. Detaching the joycons from the Switch and playing without the joycon controller however does take a little more getting used to. More often than not, you might fight yourself making jagged movements or accidentally throwing a grenade when you don’t want to as you try to move around, depending if you play your Switch games with the joycons detached often.
If you liked Wolfenstein II: The New Colossus beforehand, you’re probably going to feel the same way about the game on Nintendo Switch. For the most part, the game plays and feels nearly identical to the other platforms, with the portability of the Switch being the only major difference here. If you’re looking for a great single-player shooter game without the pressure of multiplayer and an interesting story, then you will do yourself well to pick up Wolfenstein II: The New Colossus for your Nintendo Switch.
These impressions are based on a digital review code for Wolfenstein II: The New Colossus on the Nintendo Switch, provided by Bethesda.