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	<title>
	Comments on: Throwdown Your Questions Ep. 153	</title>
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	<link>https://thekoalition.com/podcasts/throwdown-your-questions-ep-153</link>
	<description>Gaming, Entertainment &#38; Tech</description>
	<lastBuildDate>Sun, 15 Oct 2017 16:01:00 +0000</lastBuildDate>
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		<title>
		By: Gmegaforce123		</title>
		<link>https://thekoalition.com/podcasts/throwdown-your-questions-ep-153#comment-174372</link>

		<dc:creator><![CDATA[Gmegaforce123]]></dc:creator>
		<pubDate>Sun, 15 Oct 2017 16:01:00 +0000</pubDate>
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					<description><![CDATA[Question#1
Nintendo set to launch the switch in china. will it fail like ps4/xbox?

Apparantly the ps4 and xbox were not a success in china. accounting for 1% of total game sales.
factors like bieng priced higher in china, only 1/10th of the available games being released(due to strict laws), and games that do get released are usually censored.

Now nintendo will try the china waters. can they be a success? Most of their games are family friendly. meaning most of their games might not get banned or censored. maybe portables will have more success in china than home consoles? 

Question#2
Some time ago China passed a law that requires game developers to disclose the probabilities for virtual items such as lootboxes and card packs. Should America and Europe hold these practices to gambling law standards?]]></description>
			<content:encoded><![CDATA[<p>Question#1<br />
Nintendo set to launch the switch in china. will it fail like ps4/xbox?</p>
<p>Apparantly the ps4 and xbox were not a success in china. accounting for 1% of total game sales.<br />
factors like bieng priced higher in china, only 1/10th of the available games being released(due to strict laws), and games that do get released are usually censored.</p>
<p>Now nintendo will try the china waters. can they be a success? Most of their games are family friendly. meaning most of their games might not get banned or censored. maybe portables will have more success in china than home consoles? </p>
<p>Question#2<br />
Some time ago China passed a law that requires game developers to disclose the probabilities for virtual items such as lootboxes and card packs. Should America and Europe hold these practices to gambling law standards?</p>
]]></content:encoded>
		
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		<title>
		By: DaApex1		</title>
		<link>https://thekoalition.com/podcasts/throwdown-your-questions-ep-153#comment-174365</link>

		<dc:creator><![CDATA[DaApex1]]></dc:creator>
		<pubDate>Wed, 11 Oct 2017 17:00:00 +0000</pubDate>
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					<description><![CDATA[Emann or anyone else who it may concern. your prints of game characters are always on a limited run. is there a licensing reason for that or does limiting quantities drive sales?
I ask this because a lot of your work is your take on an already established character. I know Brett does tattoos too so I was just wondering if there are some sort of grounds for using the likeness of established characters in art.]]></description>
			<content:encoded><![CDATA[<p>Emann or anyone else who it may concern. your prints of game characters are always on a limited run. is there a licensing reason for that or does limiting quantities drive sales?<br />
I ask this because a lot of your work is your take on an already established character. I know Brett does tattoos too so I was just wondering if there are some sort of grounds for using the likeness of established characters in art.</p>
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