Aperion Cyberstorm Review – Shmup-Vania

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Aperion Cyberstorm combines the simple controls and action of twin-stick shooters with the exploration of a Metroid-Vania style game. The mixture of these two gameplay styles may sound weird at first, but the addition multiplayer co-op and a few supplemental gameplay modes make it a meaty package for Nintendo Switch owners. A campaign with plenty of areas to explore and secrets to uncover will keep more solo and cooperative players busy for a good while. However, a lack of online multiplayer options holds back Aperion Cyberstorm from being a must-own game for anyone’s Switch collection.

The controls of Aperion Cyberstorm are easy to use and make diving into the deeper parts of the game simple and enjoyable. Moving with the left analogue stick and aiming your bullets with the right allows you to flow between enemies and hazards freely while unloading against all foes that challenge your progression. Going along with this are the luminous visuals, which play with different lighting and color effects throughout all of the game’s campaign environments and multiplayer maps. Much of the visuals are reminiscent of classic overhead shooters like Asteroids, but flying through each area’s sci-fi setting feels like a more colorful Metroid title.

The shooting and flying, however, isn’t all that Aperion Cyberstorm has to offer. Customizable load outs and additional sub-weapons you can find make the gameplay feel deeper, but remain simple to understand. Gaining new abilities and ship designs you find in hidden areas can make you feel stronger, even though it may only be one of many more that you just haven’t run into yet.

What makes this interesting is being able to combine the effects of some abilities, like bullet spreads and enemy debuffs, in order to make your ship feel even more incredibly powerful. However, enemies you find can also use similar tactics and can be grouped with much more alongside them, making the firefights you engage in feel both challenging and hectic.

Multiplayer is where Aperion Cyberstorm truly shines, but it’s dulled by a lack of online options. You can play a Versus mode against other players, or team up locally with up to five players in the Campaign and additional Onslaught Mode. All of these are great and are true to the game’s simple yet fun nature, but everything comes to a sudden stop without any online play. Without other people owning a Nintendo Switch and additional copies of Aperion Cyberstorm, you’re going to find yourself playing alone most of the time.

You can have A.I. Bots appear in the Versus Mode, but not in either the Campaign or Onslaught modes, making for a lonely experience. Any sort of online capability would have made these modes a lot more interesting and offered a lot more playtime to everyone.

You can detach the Joycon controllers and sync more controllers on to one Switch console for local multiplayer, but this can feel limited as well when trying to gather people for a full multiplayer game.

Aperion Cyberstorm has some good gameplay that will be fun for a short time, especially to those looking for something simple and easy to play on their Nintendo Switch. The campaign has an average story, but the exploration and twin-stick shooter controls and cool visuals will be entertaining for most. The multiplayer modes are fun for anyone, but they quickly lose steam with their limitation to just local multiplayer. Because of this, Aperion Cyberstorm comes up just a tad bit short from being a must-own title for the console.

This review was based on a digital review code for Aperion Cyberstorm for the Nintendo Switch, provided by aPriori.

Aperion Cybertsorm
  • Story
  • Graphics
  • Gameplay
  • Sound
  • Value
About The Author
Jakejames Lugo Senior Editor
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