Dead Rising Triple Pack Review – Back from the Dead

Get down with the sickness...

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The Dead Rising series from Capcom is a goofy take on horror that capitalized on the big zombie crazy during the Xbox 360 and PlayStation 3 console generations. Though each game of the series up to now has had its fair share of issues, its charm always came from a hyperbolic sense of humor and witty satire on the horror genre. While Capcom continues to make Dead Rising games with new characters and outrageous zombie apocalypse stories, the company rereleased the first few Dead Rising games to celebrate the 10 Year Anniversary of the series, a collection called the Dead Rising Triple Pack.

The collection of games includes the original Dead Rising, Dead Rising 2, and Dead Rising: Off the Record. Though there is very little differences in the base content from their original releases, the collection comes with all of the downloadable content for every game included. It’s a shame not much of anything has changed for each game, but the 1080p and 60 FPS visual update does make each game look better on screen.

There were a few instances where a noticeable dip in frames per second occurred during my time with each game, specifically in some of the cutscenes. Some of these in-game movies looked pixelated and blurry, as if they were just ripped straight from the old discs and stretched out. However, everything else in all three games outside of those few instances does look good on screen.


The only game from the collection I felt didn’t age well compared to the others was the original Dead Rising. In later games, the developers got better with having save areas and checkpoints for when you were killed and needed to replay different sections of the game. This was something the original Dead Rising suffered from greatly. It remains unchanged in the Triple Pack, as save points are placed far and few between long walks in the mall where the game takes place.

It got frustrating when I would have to travel through a whole area of the mall to reach a save point, only to be killed by legions of zombies before I reached it and have to replay a whole earlier section of the game. In addition, moving around in Dead Rising still feels very sluggish and weighted down. Even with the 60 FPS upgrade to the visuals, Frank West never feels like he’s fast enough to escape danger until you level him up drastically.


The other two games of the collection, Dead Rising 2 and Dead Rising: Off the Record, don’t have as much problems as the original game. Yet there is one issue I had when starting up both games on my console. It takes a very long time to boot up both Dead Rising 2 and Off the Record from the PlayStation 4 menu, to the point where I was worried the first few times I started them.

In the time it took to get to the main menu of both titles after loading from the PlayStation 4 menu, I was able to go to another room, make and eat a snack, come back and still have time see the game still not loaded up completely. It’s a frequent occurrence that almost made me believe there was something wrong with the game, until I let it sit for a long time and finally saw the main menu.


If you’ve been a fan of the Dead Rising series since the beginning, chances are you already own these titles on your old consoles, so there’s little reason to owning this collection. The visual upgrade to all of the games is a small touch that looks good on modern television screens, but there isn’t much else to get out of here. This is the best way to play all three original Dead Rising games on the PlayStation 4 and Xbox One, so if you missed out on their original release, you may enjoy playing them. Everyone else may be better off just waiting for the next new game in the series.

This review was based on a digital review code of the Dead Rising Triple Pack for the PlayStation 4, provided by Capcom.

Dead Rising Triple Pack
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  • Graphics
  • Gameplay
  • Sound
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About The Author
Jakejames Lugo Senior Editor
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