The Seven Deadly Sins: Knights of Britannia Review – Deadly Gameplay

Totally sinful...

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If you’re a fan of the anime The Seven Deadly Sins, then there’s a very strong possibility you’re going to play the newest game from Bandai Namco regardless of how good it is. However, if you’re a fan that was hoping for a solid experience based on your favorite characters from the show, then prepare yourself to be very disappointed at what is there. The Seven Deadly Sins: Knights of Britannia is not a well-polished game. A combination of technical issues and terrible design choices make this a very shallow, and ultimately disappointing, experience that muddies an interesting concept. Even hardcore anime fans are going to have to admit to themselves, this just isn’t that good.

The story of the game follows the events of the anime close enough. If you haven’t seen the show before, the setup is pretty straight forward. A group of warriors known for their amazing abilities must help liberate their homeland from a terrible empire that rules with an iron fist, though much of plot flips many religious concepts upside down. While the game doesn’t do anything to change that, it also doesn’t present it as exciting as it could be. Every character from the show appears in some form, playable or otherwise.

Where Knights of Britannia really falls apart is in is gameplay, despite having some decent visuals for an anime based game. Built using a similar engine to the Attack on Titan game from Bandai Namco, the same visual style is given to Knights of Britannia, which works well. However the mission-based gameplay not only becomes annoyingly repetitive very quickly, the fighting becomes inconsistently unbalanced and frustrating throughout the game’s long Adventure Mode. You can battle groups of enemies or take on characters in 1-on-1 style duels that follow the story of the show, all of which are laid out on a large map that is a chore to traverse with an overly slow method of navigation.

Fights can be over quickly by taking out weak enemies in each mission you’re given, or end up dragging out for longer than they should because of the unbalanced attacks and inconsistent A.I that you’re pitted against. All of this is made worse by a camera that gets obscured by objects all too easily and hardly becomes helpful in tight environments when you can’t see where attacks are coming from.

At the same time, the game confusingly has a team-attack system that allows you to partner up with an ally in battles for a brief period of time. Doing so is supposed to allow you to combine health bars and increase your attack power, however the effects of this are hardly noticeable and feel like a dead mechanic.

Most of the time, you’ll end up not using this because you’ll either finish the fights without needing to do so, or your partner will randomly reject your request to team up. This becomes a real pain when you’ll fulfill the requirements needed to do a perfect team up with your ally, and then for no reason it gets canceled. It’s confusing and utterly pointless.

There is a multiplayer mode in The Seven Deadly Sins: Knights of Britannia, but it’s nearly non-existent. Battles can be played either offline with another player or online over the internet, as well as single battles against A.I. characters. You can engage in duels online with others in either 1 vs. 1 or Tag-Team battles with up to four players at a time. However, it’s nearly impossible to get a match started because of how terrible the matchmaking is for the game.

A common occurrence with the game online is being stagnant in the pre-match menu with no more than two other players waiting readily for the match to start, only for it to never come and everyone ends up leaving. Because of this, don’t count on being able to play The Seven Deadly Sins: Knights of Britannia online, you’ll just be left waiting for nothing.

It’s a real shame to see how shallow of an experience it is to play The Seven Deadly Sins: Knights of Britannia. Fans of the show will be incredibly disappointed regardless of how much they love the characters and the story. The technical issues are abundant, the camera can be a hindrance, the multiplayer is nonexistent, and a lack of extra content make for little reason for fans of the show to dive in. There’s just way too many things that prevent the game from being fun to play.

This review is based on a digital review code for The Seven Deadly Sins: Knights of Britannia for the PlayStation 4, provided by Bandai Namco.

The Seven Deadly Sins: Knights of Britannia
  • Story
  • Graphics
  • Gameplay
  • Sound
  • Value
About The Author
Jakejames Lugo Senior Editor
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