Keiji Inafune, mastermind behind the Mega Man series, has revealed his spiritual successor to the series with Mighty No. 9. The game is currently being Kickstarted and is only $70,000 away from its $900,000 funding goal.
Check out the embedded video above to see their plans for the game, and see below for concept art and details about the game taken from the Kickstarter.
Mighty No. 9 is an all-new Japanese side-scrolling action game that takes the best aspects of the 8- and 16-bit era classics you know and love, and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing!
You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through six stages (or more, via stretch goals) you can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!
Every aspect of development—art, level design, music, programming, etc.—is being handled by veteran Japanese game creators with extensive experience in the genre, and with Mega Man in particular, all the way up to and including the project’s leader, Keiji Inafune himself! Backers will have unprecedented access to seeing this team at work through blogs, podcasts, videos, concept art—the works!
Mighty No. 9 is being developed for the PC with gamepad support (of course!), and will be made available through Steam and DRM-free digital distribution methods. Other platforms, including home consoles, Mac, and Linux, are a high priority, but only if we can afford them via stretch goals. Should we reach those goals, anyone funding the project will be allowed to choose which version of the game they would like to receive. The estimated release date is spring 2015.
The concept art for this game looks fantastic. Obviously this is just another Mega Man game and you know that in the right hands it could be great. Fortunately this game is in the perfect hands which means that Mighty No. 9 should be brilliant. It's nice to know that Kickstarter can still work when something like this comes along. A lot of people have recently failed at getting their games funded but this shows that if the people want it, it will get funded. The designers just need to come up with a concept that speaks with the people and back it up with enough proof that they can actually deliver.
I look forward to the release of Mighty No. 9 in 2015. The game is nearly completely funded with 29 days to go so I'm sure it will be overfunded by the end of the deadline. Hopefully it reaches the $2.5 million stage so we can get Xbox 360, PS3, and Wii U versions!
Let me know in the comments what you think of Mighty No. 9 and whether you are going to help fund the project!
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