The highlight of Bethesda’s E3 conference was Fallout 4. We had all known the game was coming out, but didn’t know much else. Well, Bethesda obviously saved the best for last, and gave us a ton of new information regarding the game, including pictures and videos.
Bethesda decided to start the show by showcasing some of the concept art that had been worked on prior to the showcasing of the game. A lot of stuff was shown here, and it definitely set us up for what was to come.
After that, we finally got a look at what happens when you first start a game in Fallout 4. Character customization is much more streamlined in this game, as the face sculpting tool in Fallout 4 has done away with any sliders. Selecting an area of the face will allow you to tweak it to your liking. Once you create your character, the game can finally begin.
As you can see in the gameplay video above, a lot of familiar Fallout ideas are shown. Characters are fully voiced in the game, and dialogue is presented almost immediately, along with stat building, optional conversations, and of course, destruction. Shortly after introducing your character, we get word that there is a bomb going off in Boston. As we race to the vault, it doesn’t seem like everyone makes it, but you do, and inside the vault, “events transpire”, and you awake a staggering 200 years later, the sole survivor of Vault 111.
After awaking, we learn that the player has virtually complete freedom, and we also see some other treats in the game, such as:
- Third person mode has returned.
- You can command your dog to go and do whatever you want.
- VATS is back.
There’s tons of new information to share, including that of a whole new spectrum of Fallout: customization.
Thanks to the video above, we can see that Fallout 4 will give players the ability to use parts found in the world and customize and craft different weapons. Crafting different parts of your weapon will help you get better Fire rates, damage, accuracy, weight, and even value. This doesn’t just apply to weapons though, as your power armor can also be upgraded to give you buffs to Damage Resistance, Strength, Health, and some other things. As announced by Bethesda, there will be over 50 base weapons in the game, with 700+ modifications for them.
Another huge addition to the game, and something that speaks to the ambitions that Bethesda has, is the ability to craft an entire town in Fallout 4. According to the conference, you will be able to scrap items in the world for materials, and then use those materials to build whatever you want. All of this will be done in real time thanks to the dynamic game engine. The more that you build, the bigger your town will be, obviously that means that settlers will arrive to take up habitat.
The game will allow you to plant food, water, and actual generators for the town. In order to do this, you will need to find working sources of power. Eventually, your town will get attacked by raiders, and you will need to craft defenses in order to keep them at bay. According to Bethesda, several large areas in the world are able to be customized to your liking.
While all of this could have been enough, Bethesda closed the show with an even bigger bang. One last gameplay trailer, and the reveal that Fallout 4 will be coming out on November 10. You can check out all the trailers above, and screenshots below, and make sure to get yourself ready to stay away from the outside world come November.