Oddworld Inhabitants Inc. has just announced Oddworld: Soulstorm, which is the follow-up to Oddworld: New ‘n’ Tasty, and is now being co-developed by Oddworld’s own internal teams in California and the UK; and in conjunction with Frima Studio in Québec, Canada.
Introducing Oddworld: Soulstorm. https://t.co/EMWN5PFZyv (please retweet) #soulstorm pic.twitter.com/43NhilHgVB
— Oddworld @ GDC (@OddworldInc) March 14, 2016
Oddworld: Soulstorm picks up from Abe’s genesis and directly follows on from the overthrow of RuptureFarms and the liberation of his blighted workmates.
Having defeated Molluck The Glukkon, his former boss and RuptureFarms’ meanest inhabitant, Abe soon finds himself – along with 300 newly emancipated Mudokons – without food, water or a place to call home. Stranded alone in the desert, they find solace in a strange new brew – a delicious drink that has insidious ramifications for their newfound freedom.
Oddworld: Soulstorm will continue to bring up the themes of environmentalism, capitalism, consumerism, and addiction that critics and fans found so engaging in the “AAA Indie” release of Oddworld’s last pensive platformer, New ’n’ Tasty.
Oddworld: Soulstorm is slated to launch in the latter half of 2017.