During The Game Awards, CD PROJEKT RED revealed The Witcher VI‘s first cinematic trailer. The Unreal Engine 5 powered footage features Ciri as she takes on a Witcher contract in a remote village terrorized by monsters. The video is embedded above while more details are included below:
In the nearly six-minute trailer, viewers are introduced to Ciri, the adopted daughter of Geralt of Rivia, as she takes on a witcher contract in a remote village that has been terrorized for generations by a fearsome monster demanding human sacrifices. Framed as a short, self-contained Witcher story, the trailer showcases Ciri’s new abilities and tools, including a chain and advanced magic powers.
At the heart of the trailer is Ciri’s perspective as an outsider to the village. As the villagers say goodbye to one of their own — a young girl they are preparing for a traditional ritual sacrifice — Ciri chooses to intervene. Aiming to slay the beast and save the girl at the same time, Ciri finds herself at odds with the prejudices and superstitions of the people she tries to protect, leading her to confront a painful witcher lesson: that monsters come in all forms.
The trailer is pre-rendered in a custom build of Unreal Engine 5 on an unannounced NVIDIA GeForce RTX GPU. Powered by the same tech that The Witcher IV is built on, using assets and models from the game itself, it aims to provide players with a cinematic look at the kind of experience the game aspires to provide. The trailer was created through a close collaboration between CD PROJEKT RED and Platige Image, who are no strangers to The Witcher universe, having been responsible for intro cinematics in the previous installments of the series.
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