With Metal Gear Rising: Revengeance taking the world by storm and impressing us even here at The Koalition in our review, its no surprise that the fans are curious about what other characters could shine like Raiden with their own titles. Even Kojima himself is excited at the idea of more spinoff’s, with the right studio involved of course. With a solo adventure for Metal Gear Solid 3: Snake Eater’s “The Boss” all but confirmed and Naked Snake getting his own title with Ground Zero, it remains to be seen which other Metal Gear heroes (or villains) could follow close behind. Here at The Koalition, we decided to offer up some suggestions:
Metal Gear Rising to Infamy: Ocelot-of-Awesome
Who else to have his own game than one of the most badass villains in the entire series? Though Ocelot was given a good amount of backstory via Snake Eater, it’d be another experience entirely to give players control during his rise to infamy. His participation in a large amount of the Metal Series’ history would offer a good amount of material and variations in setting.
Not only could a good action game be centered around him, but maybe some strategy elements could be involved. Oftentimes, Ocelot found himself leading a military entity of some sort, so large scale battles could be incorporated in some fashion. Another interesting facet of his gameplay would come later, after he melds Liquid Snake’s arm with his own. Imagine battling with Liquid’s psyche during an intense firefight.
Who would develop? I’d give a nod to Platinum Games for this title. The blade mode in Revengeance was a great use of Raiden’s talents and I don’t doubt they could craft a deeply rewarding “Ricochet Mode” taking full advantage of Ocelot’s talents with a gun. Imagine lining up the trajectory of the bullets in slow motion to take out enemies one by one.
Metal Gear WALL-E - MK. II
Utilized by Otacon, this little companion was an interesting support unit for Solid Snake in Metal Gear Solid 4. It could supply Snake with additional ammo and weapons and also survey the battlefield using its stealth capability to record enemy positions and condition.
I imagine a title for MK. II being a solid entry for Vita and/or, taking advantage of their portability and touch screen capability. While traversing battlefields to record enemy data and supply soldiers in various areas, maybe the MK. II could interface with cyborg units via a touchscreen mini-game and actually engage in full on combat.
Who would develop? High Impact Games, a spawn of Ratchet & Clank creators Insomniac, have a good bit of experience with portable titles. They brought The R&C series to the PSP with two titles and also developed and Jak and Daxter game for the handheld. This experience would put them in a good position to utilize the power available in the miniature consoles.
Samuel Rodrigues Gaiden Sigma Plus Plus
[SPOILER ALERT] If you haven’t finished Metal Gear Rising: Revengeance, you may want to skip over this......still here? Ok! Here goes!
Samuel Rodrigues (aka Jetstream Sam) is a character you meet early on in Revengeance, but presence is far from desired. Jetstream and the PMC he works for, Desperado, takes Raiden (real name Jack) to task and kills the man Raiden is employed to defend. A brutal battle on a moving train between Sam and Jack ensues, leaving the player bloody, beaten, and one eye short.
Of course, Platinum Games saves your revenge for the final chapters of the game. The showdown between Raiden and Sam is a great one but, the best parts are the bits of information that follow. Short pieces of dialogue reveal that Sam may not have been the complete evil that players expect, even tying in a bit of family history with the incredible sword he carries. The writers throw a bit more icing on the cake with that same sword coming to the player’s aid in the end.
The hints at Sam’s past along with his known history with Desperado could set the stage for an intense romp around the world. The most intriguing parts could revolve around Sam’s training before he gained any cyborg augmentations and his eventual engagement into the criminal underworld.
Who would develop it? Platinum Studios did a surprisingly good job translating Raiden’s swordplay into its own title and they should be a shoo-in for another heavy action title. This one’s a no brainer and I’d anticipate an evolution of the entertaining “Blade Mode”, possibly allowing character movement during.
What do you think about these ideas? Got any ideas of your own? Let us know in the comments below!