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Predecessor Launches On August 20th For Consoles And PC

Yesterday afternoon, Omeda Studios announced that their upcoming third-person MOBA titled Predecessor launches on August 20th for Xbox Series X/S, PlayStation 5, and PC via Steam and the Epic Games Store. A Gamescom teaser video is embedded above while more details on the news and key features of the game are included below:

Predecessor was born from the ashes of Epic Games’ now-defunct MOBA Paragon. In 2020, Paragon’s most dedicated player and content creator Robbie Singh created Omeda Studios not only to bring back Paragon’s legacy, but to evolve it more with Predecessor. Building upon Paragon’s existing visual assets, Omeda Studios overhauled the game’s maps, gameplay mechanics, characters and more for something new and improved that stays true to the heart of Paragon. Predecessor’s key features include: 

Key Features:

  • Truly Unique Gameplay With the core of a MOBA but the mechanics of a third-person shooter/brawler, Predecessor offers a visceral experience that other MOBAs lack, while rewarding teamwork and strategy in a way many shooters overlook.
  • Over 35 playable characters – Predecessor’s deep character roster contains over 30 unique Heroes with distinct play styles and abilities. 
  • The Only Unreal Engine 5 MOBA – Created in Unreal Engine 5, Predecessor is the only MOBA to be developed in Unreal’s latest engine. This new state-of-the-art game engine produces high-resolution and high-fidelity graphics for current and previous gen consoles. 
  • Play with Friends, No Matter Where They ArePredecessor was developed with both console and PC gamers in mind with cross-play functionality so friends can play together regardless of their platform.
  • Earnable In-Game Content – Predecessor features a ton of rewards, including custom skins, for players to earn or purchase with in-game currency. 

Stay tuned for more details including our impressions of Predecessor later this month.

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