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DmC: Devil May Cry and DMC4 Remasters Announced

Hot off the news that Street Fighter V would be coming to current-gen and be an exclusive to PlayStation 4 and PC, Capcom has just announced another shocker. Well, this isn’t as big of a deal admittedly but it is still interesting news. Ninja Theory’s remake of the Devil May Cry series, DmC: Devil May Cry, is getting the remastered treatment and coming to current-gen systems. Alongside that, the last numbered installent in the series, Devil May Cry 4, is also PS4 and Xbox One bound.

Here is what they had to say on Twitter:

DmC: Devil May Cry isn’t just the same old game with fancier textures. It has a whole slew of new additions which were detailed over at Capcom-Unity.

  • 60fps framerate, 1080p resolution on both SKUs.
  • Rebalanced, repolished gameplay – Ninja Theory has thoroughly examined the entire game and nearly two years of user feedback, and has made it tighter than ever. This includes bug fixes, rebalanced combat elements, enemy behavior, the Style system, and even new settings like an optional manual lock-on.
  • All DLC from the last-gen version of DmC, including costumes, weapon skins, the pre-order bonus items (Item Finder, Orb Harvester), and of course, the “Vergil’s Downfall” campaign—hours of new gameplay starring Dante’s badass brother, Vergil.
  • New “Bloody Palace” mode for Vergil – By popular demand, Vergil will now have his own Bloody Palace mode, featuring sixty waves of stylish madness. As an added bonus, the timer in Bloody Palace mode (for both characters) is now a toggle-able setting.
  • Turbo Mode – A perennial favorite of the Devil May Cry franchise, this mode gives a 20% speed boost to all gameplay, upgrading the game’s tempo from Adagio to—wait for it—Andante. Pretty proud of that one.
  • Hardcore Mode – Designed for those looking for a classic, hardcore challenge, this setting can be toggled on and off between stages, and will affect various aspects of the game, such as Devil Trigger, AI, and the Style system.
  • Gods Must Die difficulty level – Unlocked after beating Dante Must Die, this mode is insanely hard, with all enemies spawning in Devil Trigger and dealing 2.5x the normal damage. Plus: no items allowed!
  • Must Style mode – For the masochistic, this mode requires that players achieve an S style rank or higher in order to deal damage to enemies.
  • New costumes for Dante and Vergil celebrating the Devil May Cry legacy.
  • Updated trophies/achievements to account for the new modes.
  • New leaderboards for Hardcore Mode and Vergil’s Bloody Palace.
  • Next-gen standard sharing functionality – This may be a given, but consider the potential! Every single person who owns the game and has an internet connection will be able to upload combo videos or stream the game live.

With any luck, this will give DmC: Devil May Cry a new lease on life. Many passed it over but it was a solid reboot of the series and a fun game on its own right. I can’t say the same for Devil May Cry 4 however. While certainly better than Devil May Cry 2, the first foray into generation 7 didn’t live up to the standards set by Devil May Cry 3. Whatever the case, we’re at least getting one great game out of these announcements.

DmC: Devil May Cry will be released for the PlayStation 4 and Xbox One on March 17, 2015 for $39.99. Devil May Cry 4 will be released on those systems that summer. No word yet on price but it will most likely be the same.

Before you leave, make sure to check out these screenshots.

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