Konami has announced today that Castlevania: Lords of Shadows 2 won’t be coming to the Wii U due to lack of resources, producer Dave Cox has told Eurogamer.
Dave Cox explained that they do not have the budget or the resources to produce a Wii U version of the game after it is so far in development for the 360, PS3 and the PC. He explains that they would need around 20 people in order to do a port.
“The reason why we are developing it on PC, PlayStation 3 and Xbox 360 is simply because that’s the amount of people we got,” Cox said. “If we want to do a Wii U conversion, that’s another 20 people. We just don’t have the resources or the budget to do it.
“It’s not to say we wouldn’t do it, it’s to say at this point we don’t want to lose focus on what we’re doing. We’ve got a certain way down the line, and it would be a distraction to have to do a port to another system at this point.”
“Game development is about managing resources,” he said. “You say to yourself, can I take on another 20 people? It’s just a nightmare to manage at this point. That’s the only reason why we’re not doing any other formats.
“Also, the MercurySteam office is at breaking point right now. It’s rammed. They bought the office for 60 people, and there are 110 now. People are sitting on each other’s laps almost. It’s all these kind of logistical issues about the development.”
Whilst it is a shame that all current systems will not be getting the game, it makes sense from a financial point of view to not port it to the Wii U, especially considering its recent poor sales figures. Maybe if the game sells enough they can divert some of that income into producing a Wii U version.
Castlevania: Lords of Shadows 2 currently has a vague release date of 2013 for the PC, PS3 and the Xbox 360.