Destiny developer Bungie has announced on its blog at Bungie.net that the game will not feature trading with other players.
Responding to a question from Bungie user Jackbandit regarding whether trades would be possible or not , community manager David Dague, also known as DeeJ, replied:
“Only with your enemies. Trade your Ammo for their loot…As for swapping irons in the Tower? Nope.”
Flying in the face of MMO convention, Dague said the developer made the decision not to allow loot trading between separate Destiny users so that players would have to “earn” their loot. He then added:
“You should be able to tell a badass story for every sweet jewel in your arsenal.”
Despite this news, players will be able to trade weapons and armor between characters on the same account. This will be seen as a bonus for players that have already done all of the legwork to acquire specific pieces of loot.
The post, originally picked up upon by EuroGamer.net, further emphasized the company’s aversion to the traditional MMO trading system. Comments were previously made by player investment designer Tyson Green in which he told IGN:
“We’re really excited about creating a player economy…This is going to be a game that the community really drives, but for launch we’re going to be restricting it to trading items between your own characters.”
The Q&A style post also clarified a few other points about the game. We now know that players won’t be able to travel directly between locations without going in to orbit, clan member cap will rise to 100, and that there are currently no plans to include additional classes or subclasses.
Destiny launches worldwide on September 9th for the PlayStation 4, Xbox One, PlayStation 3, and Xbox 360.