Insomniac Loves the Power of PS4; More News! | Games of Our Lives

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/// February 17, 2016 | EPISODE 158

Below are the news stories that may not have made the headlines today but are worth reading!

Gamers never die…..

Just like the Games of Our Lives…


►Street Fighter 5
►The Division
►The King of Fighters XIV

/// Street Fighter 5 Stability and Server Issues Addressed, PC-Specific Features Incoming!

Capcom has addressed some of the issues Street Fighter 5 player have been experiencing, adding that it’s also looking into implementing specific features players have requested on PC.

A fix for Fighter ID corruption after account registration on PC will be applied “shortly” to prevent further occurrences.

Finally, some of the network and server-side issues for both PC and PS4 have been fixed.

Capcom said login and intermittent connectivity issues “should be less frequent” as the service stabilizes with the launch on both platforms in all regions.

The team also identified the root cause with matchmaking issues and have implemented a server side fix. | Source
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/// Warren Spector joins OtherSide Entertainment!

OtherSide Entertainment is thrilled to announce that Warren Spector, one of the leading creative minds in the game industry, will soon be joining the company.

Warren has been a producer, designer, and director behind some of the industry’s most beloved games, including System Shock, Deus Ex, and the Ultima series. He led Junction Point Studios in creating the best-selling Disney Epic Mickey and recently oversaw the Denuis-Sam Gaming Academy post-baccalaureate program at UT Austin.

Warren has acted as a Creative Advisor to OtherSide since the studio’s inception. Following the end of this semester’s classes at UT Austin, he will transition into a full-time position as one of OtherSide’s Studio Directors. Warren will continue to help in a creative capacity on Underworld Ascendant and, later this year, ramp up and lead the team developing System Shock 3.

Warren has a long history working with members of the OtherSide team, having collaborated with founder Paul Neurath on the original Ultima Underworld games, Thief: The Dark Project, and System Shock.

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/// PS4 Multiplayer is Free this Weekend!

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/// Sony Opens Beta Sign-ups for New PS4 3.50 Firmware!

Click here to sign up. The beta will kick off in early March, and if you’re part of it, you’ll receive an email with instructions on downloading the system software. You can roll back to the previous system software at any time, so don’t worry about downloading the beta.

In order to sign up, you’ll need a PS4 console with an internet connection and a master account. We’ll share more details on which features you’ll be able to test when the beta begins.

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/// The Division Open Beta Trailer!

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/// Nintendo Account Registration and Miitomo Pre-Registration Now Available!

A Nintendo Account is an account required for using certain services from Nintendo. By creating a Nintendo Account, you can pre-register for Miitomo, and later use your Nintendo Account within the application. In the future, Nintendo Accounts will be used for the My Nintendo service that launches in March 2016.

Your Nintendo Account can be linked to other accounts, such as your Nintendo Network ID, Facebook, Twitter, or Google+ account. You can then use those accounts’ user name and password to sign in to your Nintendo Account. If you don’t want to use or don’t have one of the accounts listed above, you can still create a Nintendo Account using your e-mail address.

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/// The King of Fighters XIV Trailer ~ New Fighter: King of Dinosaurs!

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/// Insomniac Games CEO Ted Price: What We Like Most About PS4 Is the Power!

In the March 2016 issue of OPM UK, Insomniac Games CEO Ted Price revealed that what the developer likes most about the PlayStation 4 is the power and install base of over 35.9 million:

Power. That’s the big one for us. And having a very large playerbase. We hope people who made the transition to PS4 love Sony’s franchises!

One of the new weapons in Ratchet & Clank for PS4 is the Pixelizer, which transforms enemies into explosive 8-bit pixels. According to Community Lead James Stevenson, they’ve been wanting to put the Pixelizer in a Ratchet & Clank game for some time, “but we’ve never had the horsepower to do it until the PS4.” He then added, “It’s funny how much horsepower you need to make that weapon work – to make something relatively lo-res.”
| Source

/// Former Sony Alum Shahid Ahmad Joins Double Eleven!

/// You’ve Now Reached the End of Games of Our Lives

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Kelfala 'Kels' Sesay News Editor
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