/// September 14, 2016 | EPISODE 167
Below are the news stories that may not have made the headlines today but are worth reading!
Gamers never die…..
Just like the Games of Our Lives…
/// GAMES FEATURED
►Pokémon Sun and Moon
►Destiny: Rise of Iron
►Robinson: The Journey
►Paper Mario: Color Splash
►Minecraft: Story Mode
►The Last Guardian
►Metal Gear Survive
/// Aragami Coming to PS4 & PC on October 4!
/// Pokémon Sun and Moon’s New Trailer Shows the Two New Ultra Beasts!
/// Kojima: Death Stranding Includes An Open World, Some Online Elements!
During Sony’s pre-Tokyo Game Show press conference yesterday, Hideo Kojima went on stage to confirm that Death Stranding will support 4K and HDR. Elsewhere in his presentation, he said the title of the game refers to “something from another world stranded in our world,” and the liquid appearing to fall from the letters in the Death Stranding logo are actually strands, as everything in the game is connected by strands.
Kojima didn’t go in-depth about Death Stranding, but he was able to confirm that it’s an action game, it features an open world with a degree of freedom where you can enjoy the story at the same time, and there are some online elements. After referencing how many action games use “clubs or rod elements” to attack each other or the CPU, Kojima added, “In Death Stranding, I want to propose the next step – the future of the game – here I am to offer a new game where players are connected by a strand or rope-like elements. Of course, clubs will still be used for battle, but at the end of the day, I want to offer an action game where people get connected with different elements than just clubs.” [Source]
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/// Destiny: Rise of Iron Launch Trailer!
/// Robinson: The Journey Dev Diary 2: Creating the Robinson Universe | PlayStation VR!
/// Electronics Arts Undergoes Reorganization, EA Worldwide Studios Formed!
Electronic Arts announced today that they are reorganizing their company in order to “strengthen [their] studios and technology platform.” The shake-up for the Redwood City, California-based company comes in the form of two major changes: the formation of EA Worldwide Studios, and EA’s Frostbite team being integrated with their technology organization.
Electronic Arts’ CEO Andrew Wilson said that EA Worldwide Studios will “bring together our top creative talent in all of our great studios to work on EA’s powerful brand portfolio and new IP.” The publisher looks to do this by having EA Mobile and Maxis “join this central studios organization.” EA Worldwide Studios will be headed up by DICE founder Patrick Söderlund, while Samantha Ryan will continue to lead the EA Mobile and Maxis teams while reporting to Söderlund. Ryan will also take on a leadership role at BioWare, as she’ll work with the studio on their upcoming RPG products such as Mass Effect Andromeda. [Source]
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/// Paper Mario: Color Splash ‘The Adventure Unfolds’ Trailer!
/// Minecraft: Story Mode Episode 8 ‘A Journey’s End?’ Out Now, Launch Trailer!
/// The Last Guardian Gamestop Expo 2016 Trailer!
/// Sony Confirms Layoffs at London Studio as PlayStation VR Worlds Development Comes to a Close!
With PlayStation VR Worlds releasing on October 13, and the majority of work ending in mid-August, Sony confirmed to Games Industry that there will be layoffs at Sony London Studio.
With Games Industry reporting that “the job losses are understood to be relatively substantial,” Sony says the layoffs are a result of reviews they regularly do throughout their Worldwide Studios. “Regular reviews take place throughout SIE Worldwide Studios, ensuring that the resources that we have in such a competitive landscape deliver on our strategic objectives in the best way possible,” the company said. [Source]
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/// Sony San Diego Hit With Significant Layoffs, MLB: The Show Team Not Affected!
The team working on MLB The Show have not been affected. We continually evaluate teams and programs at SIE Worldwide Studios to ensure we have the proper resources in place to deliver innovative products within a competitive landscape. As projects are completed, it is natural to review and restructure teams around current and future needs. We wish our departing team members success as they pursue new opportunities and we have nothing but heart-felt thanks for their contributions to PlayStation.
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