Metal Gear Solid: Rising has been a real hands-off project for the series creator Hideo Kojima, but he has warned that if the other team inside of Kojima Productions somehow mess with his baby then we will step in.
Speaking with OPM he said the following regarding his involvement with the project.
“This time I’ve been really hands-off, letting it go on its own with the new team,”
“It’s not like I’m giving up complete control. It’s that point in the beginning – the core concept, finding that seed. So the concept came from the staff – they got the idea to use Raiden as the main character and to make it into an action game. Even the story: I try not to read it, because if I do then I’ll want to say something and get sucked back in again.”
Hardcore Metal Gear fans should feel safe that the game will stick with the core values, as Kojima certainly keeps a watchful eye for anything that goes against what the game has come to represent.
“Very early on I set boundaries and I gave some feedback. If there’s something I feel crosses a line and goes against everything Metal Gear is, then I’ll say something. But as much as possible I try to preserve the boundary.”
Metal Gear Solid: Rising is due for release in 2012 for PS3, 360 and PC. A re-reveal is on the cards at the VGAs in two weeks.