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Star Fox Zero Delayed Until Early 2016

Earlier tonight, Shigeru Miyamoto released a heartfelt statement on Facebook confirming that Star Fox Zero is now delayed until the first quarter of 2016. Below are a few quick quotes as to why we won’t be playing this highly anticipated game later this year.

We have been developing Star Fox Zero for Wii U with the aim of releasing it this year. Although we felt that the development had been progressing well, we now believe that we will need a little more time to work on areas such as the unprecedented discovery that we want players to experience in the game by using two screens, and further polishing the level designs and perfecting the tone of the cut scenes.

All the members of the development team are doing our best so that the final product will not betray your expectations. And the game will not be delayed for a very long time – we’re aiming to launch the game in Q1 2016. Please stay tuned for further announcements.

Delaying the game for polish and QA reasons makes perfect sense given Nintendo’s track record with releases thus far. However, this delay does pose a deeper question about the NX and how this mysterious device will play a role if any in next year’s Wii U lineup. One would think that Nintendo would want all the focus to be on the NX reveal and not so much on software. Perhaps Nintendo’s New President has a bigger plan for how this all will work and I personally can’t wait to see what happens next.

Are any of you upset that Star Fox Zero has been delayed until early next year? Please feel free to let us know your thoughts on this and more in the comments section below.

Source: Wii U Facebook