“Let It Die from start to finish is a mainline injection of adrenaline and mayhem,” said Hideyuki Shin, Director, Grasshopper Manufacture. “Our team spent countless hours to ensure we deliver quality gameplay experience, full of action, great content and memorable characters that gamers have come to expect from Grasshopper.”
It also features deep, multilayered asynchronous multiplayer in the form of “death data,” where other players’ dead bodies will reanimate into a “Hater”, a brutal AI opponent, who will roam other player’s games and use every tactic and weapon on hand to stop players in their tracks. If they manage to eliminate a Hater, players are able to loot the Hater for rare items to aid in their ascent up The Tower of Barbs. Players will eventually meet Tetsuo, an unsettling robotic NPC, who gives players the chance to join a team and perform raids on enemy bases to steal much needed resources.