News Nintendo PC PlayStation Xbox

Microsoft Unsure if Cross-Play Will Ever Happen Between Xbox and PS4 | Games of Our Lives

/// October 16, 2017 | EPISODE 196

Below are the news stories that may not have made the headlines today but are worth reading!

Gamers never die…..

Just like the Games of Our Lives…

/// GAMES FEATURED

►DOOM
►Call of Duty: WWII
►Cat Quest
►Resident Evil 7
►Street Fighter V

/// DOOM for Switch Launches November 10!

Top of Page

/// Spencer: ‘We Continue to Invest in Back-Compat Because It Matters’!

Phil Spencer in an interview with GameSpot discussed backwards compatibility on the Xbox One. He said that the company continues to invest in it “because it matters” and not because Sony doesn’t have it.

“It’s not true that people don’t play it. I’ve seen those online arguments about nobody uses it or everybody uses it. It’s not true that everybody plays backwards compatibility games, it’s not true that no one does,” said Sepncer.

“A lot of the data is third party data so I can’t really tell you how many people are playing a certain game; it’s not my game. I think the best signal we had so far is when Black Ops II landed and that month it hit NPD’s Top 10 that month for game sales. An Xbox 360 game that’s years old, that shows that people care.”

“We continue to invest in back-compat because it matters. Not because somebody else [Sony] doesn’t have it. If somebody else did it tomorrow, we wouldn’t stop. We see it as a commitment to our customers that the games you buy from us [will work on new platforms].”

Backwards compatibility will include original Xbox games before the end of the year.
Top of Page

/// Call of Duty: WWII Reassemble Live Action Trailer Released!

https://www.youtube.com/watch?v=Q4HGnM9ujVgTop of Page

/// Cat Quest Launches for PS4 in November!

Top of Page

/// Microsoft Unsure if Cross-Play Will Ever Happen Between Xbox and PS4!

Microsoft is unsure if there will ever be cross play between the Xbox One and PlayStation 4, according to head of Xbox Phil Spencer. Microsoft is interested in adding support for it, however, Sony has not been in favor of it.

“I have a real struggle making comments about their motivation or timelines. I know there is a certain view that says if my friends have this console, they can’t play with people who buy another console. That’s a reason they go buy my console,” said Spencer in an interview with GameSpot.

“That reason is not going to go away. So we’re putting Minecraft out there as one of the biggest games on any platform and allowing people to play together regardless of what device they bought. I don’t think everybody is taking that same approach to the ecosystem. So I’m never going to call anything a lost cause but I think some of the fundamental reasons and certain scenarios, they’re not really going away. So I don’t know what would change.”

“We talk to Sony all the time. With Minecraft on PlayStation, we have to be one of the biggest games on their platform in terms of sales and gameplay,” Spencer added. “Same with Nintendo. The relationship with Nintendo on this front has been strong. They’ve been great supporters and we continue to collaborate with them. But I think Sony’s view is different. They should talk about what their view is.”

“I think people look at [cross-play] and say is it better for gamers. If it’s better for gamers, I have a hard time thinking why we shouldn’t go do this, especially when you’re trying to make the gaming business a bigger business; grow it, get more games, create more opportunity,” he said. “Especially in the indie space, actually. If you’re creating an online indie game and you’re going to create five [shards] of your game–the Steam version, Xbox Live on PC, Xbox version, the PlayStation version, the Switch version creates hard matchmaking scenarios. We should help developers, not make their lives more difficult.”
Top of Page

 SECOND HALF

/// Resident Evil 7 End of Zoe and Not a Hero DLC Trailer Released!

Top of Page

/// Tekken Producer Says Many Players Aren’t Using Tutorial Modes in Fighting Games!

“We can tell with most of our games which modes players are spending time in. We have that data in our company. You hear a lot of people say this game is great because it has a tutorial but when we look at the data, not many people play these tutorial modes. This is the same when you buy something new, you take it home and you don’t read the manual. It’s a positive for your product if you can say you have a tutorial but when you take a closer look you notice that people aren’t really playing.”
Top of Page

/// Street Fighter V Zeku DLC Coming October 24!

/// You’ve Now Reached the End of Games of Our Lives

Top of Page