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Boon Explains the Freddy Krueger Decision and More

Yesterday I posted an article revealing that the 4th DLC character for the latest Mortal Kombat game will be Freddy Krueger, and a few more details have surfaced today. While talking to PlayStation Blog, he divulges the goods on why Freddy was picked, how decisions regarding DLC are made and the genesis of some characters. Notable bits about Freddy are provided below, but for the full interview check it out here!

When asked about the insipration for choosing Freddy:

It was a number of things. It’s kind of hard to choose a character who would fit well into the Mortal Kombat universe, with the blood and violence that’s so associated with it. Kratos from God of War is a brutal, bloody character, so he makes sense. When we had the discussions about the DLC characters, we knew that we wanted to add a returning character, a new character, but also a guest character. That was one of the goals right from the beginning. A number of names were run by us: Jason, Michael Meyers and all those guys. Freddy Kreuger, we felt, was the most instantly recognizable and he fits in with Mortal Kombat with his claws. It just seemed like the best fit.

 

When asked about Freddy’s signature of entering dreams:

Yeah, you’ll see some of that. His story ending really plays into that. In the middle of a fight, you won’t see him entering a guy’s head in a dream sequence or anything, but there is plenty of dream-related stuff in his introduction animation, his victory stance, his fatalities and so forth.

 

When asked about if Freddy had been considered in the past as a guest character:

Yeah, yeah. Over the years, we’ve certainly had a number of conversations about guest characters. At one point, we had a conversation about having a group — imagine Freddy, Jason, Michael Meyers, Leatherface from Texas Chainsaw Massacre — of all these killers from the 80s and 90s flicks come in as a group of characters. We never got a grip on how we would do it, whether they’d be DLC characters or what. But yes, we’ve had lots of conversations over the years. We also wanted to introduce a character who was unexpected. This DLC thing opens the doors to realizing these ideas. Kratos was one we discussed as a DLC character a number of times, but luckily we could include him as the initial cast of characters [in the PS3 version]. With Freddy, we felt like the stars had aligned — it was time to do it.

The full interview explains the origin stories of Rain and Skarlet as well as some other great insights into the franchise, be sure to check it out!And does Freddy make more sense now? Are you more comfortable with the inclusion or less thrilled? Let us know below!

Source: PlayStation Blog